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wishvane

How many copies did Need for Speed™ Rivals sell?

Estimated copies sold
≈ 268k–435k
$1.5M–$4.0M after Steam's cut $2.7M–$6.1M before the cut
from 10k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Need for Speed™ Rivals out and predicted the genre from its 8 similar games. Every figure here, including Need for Speed™ Rivals's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4.9M–15.0M
best case 63.6M (Euro Truck Simulator 2)
The Driving genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 4.9M–15.0M copies
≈ $58.6M–$224.1M after Steam's cut
from ~225k reviews
Best case
≈ 48.5M–78.7M copies
Euro Truck Simulator 2 · ≈ $266.4M–$716.2M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Driving (7 of 8) and Automobile Sim (6 of 8).
The winners
Winners here lead with Driving + Transportation, priced around $20.
The era
The games you compared span 2012 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Assetto Corsa
2014
Est. copies
≈ 9.0M–14.6M
SteamSpy 5M–10M
Est. revenue
$49.2M–$132.3M after Steam's cut $89.5M–$203.6M before the cut
$19.99
172k reviews
Very Positive
RacingAutomobile Sim
Forza Horizon 4
2021
Est. copies
≈ 7.5M–12.2M
SteamSpy 5M–10M
Est. revenue
Free
Free
303k reviews
Very Positive
RacingOpen World
Need for Speed™ Heat
2020
Est. copies
≈ 4.0M–6.5M
SteamSpy 2M–5M
Est. revenue
$76.4M–$205.4M after Steam's cut $138.9M–$316.0M before the cut
$69.99
150k reviews
Very Positive
RacingOpen World
Forza Horizon 5
2021
Est. copies
≈ 6.9M–11.2M
SteamSpy 5M–10M
Est. revenue
$113.7M–$305.8M after Steam's cut $206.8M–$470.5M before the cut
$59.99
278k reviews
Very Positive
RacingOpen World
Euro Truck Simulator 2
2012
Est. copies
≈ 48.5M–78.7M
4.1x vs typical
SteamSpy 10M–20M
Est. revenue
$266.4M–$716.2M after Steam's cut $484.3M–$1101.8M before the cut
$19.99
932k reviews
Overwhelmingly Positive
DrivingTransportation
BeamNG.drive
2015
Est. copies
≈ 18.8M–30.6M
1.8x vs typical
SteamSpy 5M–10M
Est. revenue
$129.2M–$347.5M after Steam's cut $235.0M–$534.6M before the cut
$24.99
405k reviews
Overwhelmingly Positive
SimulationDriving
CarX Drift Racing Online
2017
Est. copies
≈ 3.1M–5.0M
SteamSpy 2M–5M
Est. revenue
$14.3M–$38.5M after Steam's cut $26.0M–$59.2M before the cut
$16.99
89k reviews
Overwhelmingly Positive
RacingPhysics
My Summer Car
2025
Est. copies
≈ 2.8M–4.5M
SteamSpy 1M–2M
Est. revenue
$11.4M–$30.8M after Steam's cut $20.8M–$47.3M before the cut
$14.99
116k reviews
Very Positive
Automobile SimSimulation

Sizing up your own game? See what its genre can realistically do before you build it.