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How many copies did The Shadow Government Simulator sell?

Estimated copies sold
≈ 3k–4k
$8k–$20k after Steam's cut $14k–$31k before Steam's cut
from 111 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid The Shadow Government Simulator and predicted how it would do from its 8 similar games. Every figure here, including The Shadow Government Simulator's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 928k–9.9M
best case 20.7M (Sid Meier’s Civilization® VI)
Games like The Shadow Government Simulator

A typical game among these

≈ 928k–9.9M copies

≈ $5.5M–$114.5M after Steam's cut

from ~40k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Sid Meier’s Civilization® VI at ≈ 15.8M–25.7M copies, ≈ $260.5M–$700.4M after Steam's cut.

The genre you'd be entering
These games
The similar games share Turn-Based Strategy (7 of 8) and Historical (5 of 8).
The winners
Winners here lead with Turn-Based Strategy + Historical, priced around $60.
When they shipped
The similar games span 2010 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Sid Meier's Civilization® V
2010
Est. copies
≈ 13.3M–21.7M
5.3x vs typical
SteamSpy 10M–20M
Est. revenue
$110.0M–$295.6M after Steam's cut $199.9M–$454.8M before Steam's cut
$29.99
211k reviews
Overwhelmingly Positive
Turn-Based StrategyStrategy
Sid Meier’s Civilization® VI
2016
Est. copies
≈ 15.8M–25.7M
9.6x vs typical
SteamSpy 10M–20M
Est. revenue
$260.5M–$700.4M after Steam's cut $473.7M–$1077.6M before Steam's cut
$59.99
380k reviews
Very Positive
StrategyTurn-Based Strategy
Age of History II
2018
Est. copies
≈ 1.5M–2.5M
SteamSpy 1M–2M
Est. revenue
$2.5M–$6.8M after Steam's cut $4.6M–$10.4M before Steam's cut
$5.99
50k reviews
Very Positive
StrategyHistorical
Battle Brothers
2017
Est. copies
≈ 1.0M–1.6M
SteamSpy 1M–2M
Est. revenue
$8.3M–$22.2M after Steam's cut $15.0M–$34.1M before Steam's cut
$29.99
29k reviews
Very Positive
StrategyRPG
Into the Breach
2018
Est. copies
≈ 682k–1.1M
SteamSpy 1M–2M
Est. revenue
$2.8M–$7.6M after Steam's cut $5.1M–$11.6M before Steam's cut
$14.99
22k reviews
Very Positive
StrategyTurn-Based Strategy
HUMANKIND™
2021
Est. copies
≈ 715k–1.2M
SteamSpy 1M–2M
Est. revenue
$9.8M–$26.4M after Steam's cut $17.9M–$40.7M before Steam's cut
$49.99
29k reviews
Mixed
StrategyTurn-Based Strategy
Hero's Adventure: Road to Passion
2023
Est. copies
≈ 613k–996k
SteamSpy 500k–1M
Est. revenue
$3.0M–$8.2M after Steam's cut $5.5M–$12.5M before Steam's cut
$17.99
25k reviews
Very Positive
RPGMartial Arts
Total War: ROME II - Emperor Edition
2013
Est. copies
≈ 5.6M–9.1M
2.2x vs typical
SteamSpy 2M–5M
Est. revenue
$46.1M–$124.0M after Steam's cut $83.8M–$190.7M before Steam's cut
$29.99
88k reviews
Very Positive
StrategyHistorical

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