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How many copies did BZZZT sell?

Estimated copies sold
≈ 29k–48k
$97k–$260k after Steam's cut $176k–$400k before Steam's cut
from 1k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid BZZZT and predicted how it would do from its 8 similar games. Every figure here, including BZZZT's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 23k–119k
best case 482k (White Knuckle)
Games like BZZZT

A typical game among these

≈ 23k–119k copies

≈ $53k–$405k after Steam's cut

from ~1k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

4 of the 8 similar games are hits.

Best case: White Knuckle at ≈ 367k–597k copies, ≈ $1.7M–$4.6M after Steam's cut.

What their first month looked like
About half the games that made it here had over 401 reviews in their first month; the range was 74 to 2k.
The genre you'd be entering
These games
The similar games share Platformer (5 of 8) and 2D Platformer (3 of 8).
The winners
Winners here lead with Parkour + First-Person, priced around $17.
When they shipped
The similar games span 2011 to 2025, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

White Knuckle
2025
Est. copies
≈ 367k–597k
12x vs typical
SteamSpy 100k–200k
Est. revenue
$1.7M–$4.6M after Steam's cut $3.1M–$7.1M before Steam's cut
$16.99
15k reviews
Overwhelmingly Positive
Early AccessParkour
Speed Limit
2021
Est. copies
≈ 5k–8k
SteamSpy 20k–50k
Est. revenue
$14k–$37k after Steam's cut $25k–$57k before Steam's cut
$9.99
204 reviews
Very Positive
ArcadeFast-Paced
Lunistice
2022
Est. copies
≈ 48k–78k
1.5x vs typical
SteamSpy 100k–200k
Est. revenue
$66k–$178k after Steam's cut $120k–$274k before Steam's cut
$4.99
2k reviews
Overwhelmingly Positive
3D PlatformerFemale Protagonist
Kaze and the Wild Masks
2021
Est. copies
≈ 51k–84k
1.6x vs typical
SteamSpy 20k–50k
Est. revenue
$141k–$380k after Steam's cut $257k–$584k before Steam's cut
$9.99
2k reviews
Very Positive
1990'sOld School
GravNewton
2017
Est. copies
≈ 16k–26k
SteamSpy 20k–50k
Est. revenue
$45k–$120k after Steam's cut $81k–$184k before Steam's cut
$9.99
471 reviews
Mostly Positive
Side ScrollerPrecision Platformer
Electronic Super Joy
2013
Est. copies
≈ 207k–336k
2.6x vs typical
SteamSpy 100k–200k
Est. revenue
$455k–$1.2M after Steam's cut $827k–$1.9M before Steam's cut
$7.99
3k reviews
Very Positive
PlatformerIndie
SATAZIUS
2011
Est. copies
≈ 21k–33k
SteamSpy 50k–100k
Est. revenue
$34k–$91k after Steam's cut $62k–$140k before Steam's cut
$5.99
326 reviews
Very Positive
Shoot 'Em UpBullet Hell
!AnyWay!
2018
Est. copies
≈ 18k–30k
SteamSpy 100k–200k
Est. revenue
$10k–$27k after Steam's cut $18k–$41k before Steam's cut
$1.99
599 reviews
Mixed
Side ScrollerPrecision Platformer

Sizing up your own game? See how many copies games in its genre usually sell before you build it.