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wishvane

How many copies did BZZZT sell?

Estimated copies sold
≈ 28k–46k
$93k–$249k after Steam's cut $168k–$383k before the cut
from 1k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left BZZZT out and predicted the genre from its 8 similar games. Every figure here, including BZZZT's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 22k–106k
best case 401k (White Knuckle)

4 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 22k–106k copies
≈ $45k–$364k after Steam's cut
from ~1k reviews
Best case
≈ 305k–496k copies
White Knuckle · ≈ $1.4M–$3.8M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Platformer (4 of 8) and 2D Platformer (3 of 8).
The winners
Winners here lead with Parkour + First-Person, priced around $17.
The era
The games you compared span 2011 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

White Knuckle
2025
Est. copies
≈ 305k–496k
10x vs typical
SteamSpy 100k–200k
Est. revenue
$1.4M–$3.8M after Steam's cut $2.6M–$5.9M before the cut
$16.99
13k reviews
Overwhelmingly Positive
Early AccessParkour
Speed Limit
2021
Est. copies
≈ 5k–8k
SteamSpy 20k–50k
Est. revenue
$14k–$37k after Steam's cut $25k–$57k before the cut
$9.99
204 reviews
Very Positive
ArcadeFast-Paced
Lunistice
2022
Est. copies
≈ 45k–74k
1.5x vs typical
SteamSpy 100k–200k
Est. revenue
$62k–$168k after Steam's cut $113k–$258k before the cut
$4.99
2k reviews
Overwhelmingly Positive
3D PlatformerFemale Protagonist
Kaze and the Wild Masks
2021
Est. copies
≈ 50k–82k
1.6x vs typical
SteamSpy 20k–50k
Est. revenue
$138k–$371k after Steam's cut $251k–$572k before the cut
$9.99
2k reviews
Very Positive
1990'sOld School
GravNewton
2017
Est. copies
≈ 16k–26k
SteamSpy 20k–50k
Est. revenue
$44k–$118k after Steam's cut $80k–$182k before the cut
$9.99
466 reviews
Mostly Positive
Side ScrollerPrecision Platformer
Electronic Super Joy
2013
Est. copies
≈ 171k–277k
2.6x vs typical
Est. revenue
$375k–$1.0M after Steam's cut $682k–$1.6M before the cut
$7.99
3k reviews
Very Positive
ActionIndie
SATAZIUS
2011
Est. copies
≈ 17k–27k
SteamSpy 50k–100k
Est. revenue
$28k–$75k after Steam's cut $50k–$115k before the cut
$5.99
324 reviews
Very Positive
Shoot 'Em UpBullet Hell
!AnyWay!
2018
Est. copies
≈ 18k–30k
SteamSpy 100k–200k
Est. revenue
$10k–$27k after Steam's cut $18k–$41k before the cut
$1.99
599 reviews
Mixed
Side ScrollerPrecision Platformer

Sizing up your own game? See what its genre can realistically do before you build it.