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How many copies did Boston AInamics sell?

Estimated copies sold
≈ 471–766
$26k–$70k after Steam's cut $47k–$107k before Steam's cut
from 19 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Boston AInamics and predicted how it would do from its 8 similar games. Every figure here, including Boston AInamics's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 54k–163k
best case 1.7M (Besiege)
Games like Boston AInamics

A typical game among these

≈ 54k–163k copies

≈ $189k–$954k after Steam's cut

from ~3k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

Best case: Besiege at ≈ 1.3M–2.1M copies, ≈ $5.5M–$14.7M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 152 to 31k.
The genre you'd be entering
These games
The similar games share Puzzle (5 of 8) and Robots (3 of 8).
The winners
Winners here lead with Puzzle + Philosophical, priced around $22. The breakout hits carry Philosophical + First-Person + Story Rich; a typical game here doesn't.
When they shipped
The similar games span 2011 to 2025, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Early AccessStylized

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