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How many copies did The Signal State sell?

Estimated copies sold
≈ 17k–27k
$93k–$250k after Steam's cut $169k–$385k before the cut
from 682 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Signal State out and predicted the genre from its 8 similar games. Every figure here, including The Signal State's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 563k–1.5M
best case 1.8M (Besiege)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 563k–1.5M copies
≈ $5.1M–$9.5M after Steam's cut
from ~23k reviews
Best case
≈ 1.4M–2.3M copies
Besiege · ≈ $5.8M–$15.5M after Steam's cut
What it took to get here
The games that made it here had roughly 744 to 15k reviews in their first month.
That is the spread of the games that made it, not a target to hit.
The genre you'd be entering
Your set
Your set clusters on Puzzle (3 of 8) and Sandbox (3 of 8).
The winners
Winners here lead with Simulation + Sandbox, priced around $15.
The era
The games you compared span 2014 to 2026, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

shapez
2020
Est. copies
≈ 415k–674k
SteamSpy 200k–500k
Est. revenue
$1.1M–$3.1M after Steam's cut $2.1M–$4.7M before the cut
$9.99
16k reviews
Overwhelmingly Positive
AutomationBase-Building
Dorfromantik
2022
Est. copies
≈ 708k–1.1M
SteamSpy 1M–2M
Est. revenue
$2.7M–$7.3M after Steam's cut $4.9M–$11.3M before the cut
$13.99
29k reviews
Overwhelmingly Positive
PuzzleRelaxing
shapez 2 - Factory
2026
Est. copies
≈ 359k–583k
SteamSpy 200k–500k
Est. revenue
$3.0M–$8.0M after Steam's cut $5.4M–$12.2M before the cut
$29.99
15k reviews
Overwhelmingly Positive
ManagementStrategy
Trailmakers
2019
Est. copies
≈ 1.1M–1.8M
1.7x vs typical
SteamSpy 1M–2M
Est. revenue
$7.5M–$20.2M after Steam's cut $13.7M–$31.1M before the cut
$24.99
38k reviews
Very Positive
SpaceAction
Hacknet
2015
Est. copies
≈ 1.2M–2.0M
SteamSpy 2M–5M
Est. revenue
$3.3M–$8.9M after Steam's cut $6.0M–$13.7M before the cut
$9.99
26k reviews
Very Positive
HackingSimulation
Besiege
2020
Est. copies
≈ 1.4M–2.3M
2.3x vs typical
SteamSpy 1M–2M
Est. revenue
$5.8M–$15.5M after Steam's cut $10.5M–$23.9M before the cut
$14.99
53k reviews
Overwhelmingly Positive
SimulationSandbox
World of Guns: Gun Disassembly
2014
Est. copies
≈ 1.0M–1.7M
SteamSpy 2M–5M
Est. revenue
Free
Free
20k reviews
Very Positive
Free to PlaySimulation
Outcore: Desktop Adventure
2022
Est. copies
≈ 434k–705k
SteamSpy 500k–1M
Est. revenue
Free
Free
18k reviews
Overwhelmingly Positive

Sizing up your own game? See what its genre can realistically do before you build it.