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How many copies did Sweet House Love sell?

Estimated copies sold
≈ 843–1k
$461–$1k after Steam's cut $839–$2k before Steam's cut
from 34 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Sweet House Love and predicted how it would do from its 8 similar games. Every figure here, including Sweet House Love's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1.6M–2.0M
best case 7.3M (鬼谷八荒 Tale of Immortal)
Games like Sweet House Love

A typical game among these

≈ 1.6M–2.0M copies

≈ $5.1M–$6.9M after Steam's cut

from ~27k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

Best case: 鬼谷八荒 Tale of Immortal at ≈ 5.6M–9.1M copies, ≈ $30.6M–$82.4M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 22k reviews in their first month; the range was 951 to 208k.
The genre you'd be entering
These games
The similar games share Simulation (7 of 8) and Character Customization (3 of 8).
The winners
Winners here lead with Simulation, priced around $35. The breakout hits carry Character Customization; a typical game here doesn't.
When they shipped
The similar games span 2014 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Chinese Parents
2018
Est. copies
≈ 823k–1.3M
SteamSpy 1M–2M
Est. revenue
$2.3M–$6.1M after Steam's cut $4.1M–$9.3M before Steam's cut
$9.99
27k reviews
Very Positive
Crusader Kings III
2020
Est. copies
≈ 3.5M–5.7M
5.2x vs typical
SteamSpy 2M–5M
Est. revenue
$48.6M–$130.7M after Steam's cut $88.4M–$201.1M before Steam's cut
$49.99
143k reviews
Very Positive
StrategyMedieval
Totally Accurate Battlegrounds
2018
Est. copies
≈ 2.7M–4.3M
3.2x vs typical
SteamSpy 2M–5M
Est. revenue
Free
Free
88k reviews
Very Positive
MultiplayerPhysics
The Sims™ 4
2020
Est. copies
≈ 5.0M–8.1M
7.3x vs typical
SteamSpy 10M–20M
Est. revenue
Free
Free
201k reviews
Very Positive
Life SimCharacter Customization
Emily is Away
2015
Est. copies
≈ 1.6M–2.6M
SteamSpy 1M–2M
Est. revenue
Free
Free
32k reviews
Very Positive
Free to PlayStory Rich
SteamVR
unreleased
Est. copies
≈ 2.2M–3.5M
3.2x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
87k reviews
Very Positive
VRSoftware
NEKOPARA Vol. 1
2014
Est. copies
≈ 1.5M–2.5M
SteamSpy 500k–1M
Est. revenue
$4.2M–$11.4M after Steam's cut $7.7M–$17.5M before Steam's cut
$9.99
27k reviews
Overwhelmingly Positive
HentaiAnime
鬼谷八荒 Tale of Immortal
2023
Est. copies
≈ 5.6M–9.1M
8.2x vs typical
SteamSpy 2M–5M
Est. revenue
$30.6M–$82.4M after Steam's cut $55.7M–$126.8M before Steam's cut
$19.99
225k reviews
Mixed
ManagementSingleplayer

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