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How many copies did Little Chick sell?

Estimated copies sold
≈ 99–161
$54–$146 after Steam's cut $99–$224 before Steam's cut
from 4 reviews (4 user reviews)
Only 4 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Little Chick and predicted how it would do from its 8 similar games. Every figure here, including Little Chick's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 6k–8k
best case 48k (Beer Factory)
Games like Little Chick

A typical game among these

≈ 6k–8k copies

≈ $11k–$31k after Steam's cut

from ~199 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

1 of the 8 similar games is a hit.

Best case: Beer Factory at ≈ 37k–60k copies, ≈ $191k–$515k after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 93 reviews in their first month; the range was 26 to 830.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Idler (5 of 8) and Physics (5 of 8).
The winners
Winners here lead with Simulation + Automation, priced around $14. The breakout hits carry Strategy; a typical game here doesn't.
When they shipped
4 of the 8 similar games shipped in the last two years, so this genre is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Beer Factory
2024
Est. copies
≈ 37k–60k
7.4x vs typical
SteamSpy 50k–100k
Est. revenue
$191k–$515k after Steam's cut $348k–$792k before Steam's cut
$18.99
1k reviews
Mixed
Coin Push RPG
2025
Est. copies
≈ 19k–31k
3.8x vs typical
SteamSpy 50k–100k
Est. revenue
$52k–$140k after Steam's cut $95k–$215k before Steam's cut
$9.99
763 reviews
Mostly Positive
IdlerRPG
Beat Stickman: Infinity Clones
2019
Est. copies
≈ 4k–7k
SteamSpy under 20k
Est. revenue
$4k–$10k after Steam's cut $7k–$15k before Steam's cut
$2.99
153 reviews
Mixed
ClickerIdler
Pincremental
2020
Est. copies
≈ 16k–27k
3.3x vs typical
SteamSpy 100k–200k
Est. revenue
Free
Free
665 reviews
Mostly Positive
CasualStrategy
IncrediMarble
2021
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$6k–$16k after Steam's cut $11k–$25k before Steam's cut
$6.99
125 reviews
Very Positive
SandboxRelaxing
Road Maintenance Simulator
2022
Est. copies
≈ 5k–8k
SteamSpy under 20k
Est. revenue
$34k–$91k after Steam's cut $62k–$140k before Steam's cut
$24.99
199 reviews
Mixed
SimulationCasual
Old Coin Pusher Friends 3
2024
Est. copies
≈ 6k–10k
SteamSpy under 20k
Est. revenue
$7k–$18k after Steam's cut $12k–$27k before Steam's cut
$3.99
241 reviews
Very Positive
CollectathonIdler
The Bibites: Digital Life
2025
Est. copies
≈ 6k–10k
SteamSpy 20k–50k
Est. revenue
$17k–$45k after Steam's cut $31k–$70k before Steam's cut
$9.99
248 reviews
Very Positive
Early AccessSimulation

Sizing up your own game? See how many copies games in its genre usually sell before you build it.