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How many copies did The Bibites: Digital Life sell?

Estimated copies sold
≈ 6k–10k
$17k–$45k after Steam's cut $31k–$70k before Steam's cut
from 248 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid The Bibites: Digital Life and predicted how it would do from its 8 similar games. Every figure here, including The Bibites: Digital Life's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 212k–365k
best case 1.9M (WorldBox - God Simulator)
Games like The Bibites: Digital Life

A typical game among these

≈ 212k–365k copies

≈ $862k–$2.9M after Steam's cut

from ~8k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: WorldBox - God Simulator at ≈ 1.4M–2.3M copies, ≈ $7.8M–$20.9M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 316 to 7k.
The genre you'd be entering
These games
The similar games share Sandbox (7 of 8) and Simulation (6 of 8).
The winners
Winners here lead with Sandbox + God Game, priced around $20. The breakout hits carry Pixel Graphics + Colony Sim + Life Sim; a typical game here doesn't.
When they shipped
Only 1 of the 8 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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ActionSimulation
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≈ 1.4M–2.3M
6.9x vs typical
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SandboxGod Game
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Est. copies
≈ 319k–518k
1.6x vs typical
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