Sign in
wishvane

How many copies did Fantasy Map Simulator sell?

Estimated copies sold
≈ 108k–176k
$237k–$638k after Steam's cut $432k–$982k before Steam's cut
from 4k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Fantasy Map Simulator and predicted how it would do from its 8 similar games. Every figure here, including Fantasy Map Simulator's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 478k–1.2M
best case 1.9M (WorldBox - God Simulator)
Games like Fantasy Map Simulator

A typical game among these

≈ 478k–1.2M copies

≈ $4.0M–$10.7M after Steam's cut

from ~16k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: WorldBox - God Simulator at ≈ 1.4M–2.3M copies, ≈ $7.8M–$20.9M after Steam's cut.

What their first month looked like
About half the games that made it here had over 10k reviews in their first month; the range was 3k to 12k.
The genre you'd be entering
These games
The similar games share Sandbox (6 of 8) and Simulation (6 of 8).
The winners
Winners here lead with Sandbox + God Game, priced around $20.
When they shipped
The similar games span 2015 to 2024, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Stonehearth
2018
Est. copies
≈ 398k–646k
SteamSpy 500k–1M
Est. revenue
$2.2M–$5.9M after Steam's cut $4.0M–$9.0M before Steam's cut
$19.99
13k reviews
Mostly Positive
WorldBox - God Simulator
2021
Est. copies
≈ 1.4M–2.3M
3.6x vs typical
SteamSpy 1M–2M
Est. revenue
$7.8M–$20.9M after Steam's cut $14.1M–$32.1M before Steam's cut
$19.99
57k reviews
Overwhelmingly Positive
SandboxGod Game
Rise to Ruins
2019
Est. copies
≈ 224k–363k
SteamSpy 200k–500k
Est. revenue
$922k–$2.5M after Steam's cut $1.7M–$3.8M before Steam's cut
$14.99
8k reviews
Very Positive
Cell to Singularity - Evolution Never Ends
2021
Est. copies
≈ 698k–1.1M
1.8x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
28k reviews
Very Positive
ClickerFree to Play
Universe Sandbox
2015
Est. copies
≈ 1.6M–2.6M
2.0x vs typical
SteamSpy 1M–2M
Est. revenue
$13.0M–$35.0M after Steam's cut $23.6M–$53.8M before Steam's cut
$29.99
32k reviews
Overwhelmingly Positive
SandboxSpace
The Universim
2024
Est. copies
≈ 265k–430k
SteamSpy 200k–500k
Est. revenue
$2.2M–$5.9M after Steam's cut $4.0M–$9.0M before Steam's cut
$29.99
11k reviews
Mostly Positive
City BuilderGod Game
War for the Overworld
2015
Est. copies
≈ 397k–645k
SteamSpy 500k–1M
Est. revenue
$3.3M–$8.8M after Steam's cut $6.0M–$13.5M before Steam's cut
$29.99
8k reviews
Very Positive
Dungeon CrawlerBase-Building
Empires of the Undergrowth
2024
Est. copies
≈ 470k–764k
SteamSpy 500k–1M
Est. revenue
$3.9M–$10.4M after Steam's cut $7.1M–$16.0M before Steam's cut
$29.99
19k reviews
Very Positive
StrategySimulation

Sizing up your own game? See how many copies games in its genre usually sell before you build it.