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How many copies did SpiderHeck sell?

Estimated copies sold
≈ 160k–260k
$660k–$1.8M after Steam's cut $1.2M–$2.7M before Steam's cut
from 6k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid SpiderHeck and predicted how it would do from its 8 similar games. Every figure here, including SpiderHeck's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 21k–997k
best case 5.7M (Stick Fight: The Game)
Games like SpiderHeck

A typical game among these

≈ 21k–997k copies

≈ $173k–$3.4M after Steam's cut

from ~7k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

No genre covers most of these similar games. The closest is 2D Fighter (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Stick Fight: The Game at ≈ 4.3M–7.0M copies, ≈ $5.9M–$15.9M after Steam's cut.

What their first month looked like
About half the games that made it here had over 792 reviews in their first month; the range was 100 to 2k.
The genre you'd be entering
These games
The similar games share 2D Fighter (4 of 8) and Fighting (4 of 8).
The winners
Winners here lead with Fighting + 2D Fighter, priced around $5.
When they shipped
The similar games span 2015 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Bopl Battle
2023
Est. copies
≈ 643k–1.0M
3.9x vs typical
SteamSpy 1M–2M
Est. revenue
$1.8M–$4.8M after Steam's cut $3.2M–$7.3M before Steam's cut
$9.99
26k reviews
Overwhelmingly Positive
Multiplayer4 Player Local
Wanba Warriors
2020
Est. copies
≈ 68k–111k
SteamSpy 50k–100k
Est. revenue
$94k–$252k after Steam's cut $170k–$387k before Steam's cut
$4.99
3k reviews
Very Positive
FightingMultiplayer
Stick Fight: The Game
2017
Est. copies
≈ 4.3M–7.0M
19x vs typical
SteamSpy 2M–5M
Est. revenue
$5.9M–$15.9M after Steam's cut $10.8M–$24.5M before Steam's cut
$4.99
125k reviews
Very Positive
MultiplayerFunny
ROUNDS
2021
Est. copies
≈ 1.1M–1.8M
6.7x vs typical
SteamSpy 2M–5M
Est. revenue
$1.8M–$4.9M after Steam's cut $3.3M–$7.6M before Steam's cut
$5.99
45k reviews
Overwhelmingly Positive
MultiplayerFighting
DEAD OR ALIVE 5 Last Round: Core Fighters
2015
Est. copies
≈ 514k–836k
1.6x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
11k reviews
Mixed
PvPSexual Content
Killer Queen Black
2019
Est. copies
≈ 18k–29k
SteamSpy 50k–100k
Est. revenue
Free
Free
618 reviews
Very Positive
ActionStrategy
Grabity
2018
Est. copies
≈ 12k–19k
SteamSpy 50k–100k
Est. revenue
Free
Free
383 reviews
Very Positive
ActionIndie
BANG! BANG! Totally Accurate Redneck Simulator
2020
Est. copies
≈ 7k–11k
SteamSpy under 20k
Est. revenue
$2k–$5k after Steam's cut $3k–$8k before Steam's cut
$0.99
269 reviews
Very Positive
CasualAction

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