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How many copies did Kindred Fates: Combat Arena sell?

Estimated copies sold
≈ 967–2k
$12k–$32k after Steam's cut $22k–$50k before Steam's cut
from 39 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Kindred Fates: Combat Arena and predicted how it would do from its 8 similar games. Every figure here, including Kindred Fates: Combat Arena's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 3k–6k
best case 91k (Patch Quest)
Games like Kindred Fates: Combat Arena

A typical game among these

≈ 3k–6k copies

≈ $2k–$17k after Steam's cut

from ~124 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 8 similar games are hits.

Best case: Patch Quest at ≈ 69k–113k copies, ≈ $286k–$768k after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 67 reviews in their first month; the range was 16 to 1k.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Shooter (5 of 8) and 3D Fighter (4 of 8).
The winners
Winners here lead with Shooter + Character Action Game, priced around $15. The breakout hits carry Free to Play + Massively Multiplayer + RPG; a typical game here doesn't.
When they shipped
The similar games span 2017 to 2026, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Sizing up your own game? See how many copies games in its genre usually sell before you build it.