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How many copies did The Dungeon Beneath sell?

Estimated copies sold
≈ 22k–36k
$92k–$247k after Steam's cut $167k–$379k before Steam's cut
from 897 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid The Dungeon Beneath and predicted how it would do from its 8 similar games. Every figure here, including The Dungeon Beneath's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 45k–114k
best case 133k (Gladiator Guild Manager)
Games like The Dungeon Beneath

A typical game among these

≈ 45k–114k copies

≈ $94k–$434k after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

Best case: Gladiator Guild Manager at ≈ 102k–165k copies, ≈ $418k–$1.1M after Steam's cut.

What their first month looked like
About half the games that made it here had over 910 reviews in their first month; the range was 105 to 3k.
The genre you'd be entering
These games
The similar games share Rogue-lite (5 of 8) and Auto Battler (4 of 8).
The winners
Winners here lead with Auto Battler + Management, priced around $15.
When they shipped
Only 3 of the 8 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Time Walker: Dark World
2023
Est. copies
≈ 37k–61k
SteamSpy 200k–500k
Est. revenue
$51k–$138k after Steam's cut $93k–$213k before Steam's cut
$4.99
2k reviews
Very Positive
Auto BattlerRogue-lite
Necroking
2024
Est. copies
≈ 24k–39k
SteamSpy 50k–100k
Est. revenue
$33k–$88k after Steam's cut $59k–$135k before Steam's cut
$4.99
960 reviews
Very Positive
Gladiator Guild Manager
2024
Est. copies
≈ 102k–165k
2.1x vs typical
SteamSpy 200k–500k
Est. revenue
$418k–$1.1M after Steam's cut $761k–$1.7M before Steam's cut
$14.99
4k reviews
Very Positive
StrategyAuto Battler
Cat God Ranch
2024
Est. copies
≈ 55k–89k
SteamSpy 50k–100k
Est. revenue
$150k–$404k after Steam's cut $273k–$621k before Steam's cut
$9.99
2k reviews
Very Positive
Card BattlerRoguelike Deckbuilder
Legend Creatures(传奇生物)
2020
Est. copies
≈ 98k–159k
2.0x vs typical
SteamSpy 500k–1M
Est. revenue
$134k–$361k after Steam's cut $244k–$556k before Steam's cut
$4.99
4k reviews
Very Positive
ExplorationIndie
Vivid Knight
2021
Est. copies
≈ 42k–69k
SteamSpy 100k–200k
Est. revenue
$175k–$469k after Steam's cut $317k–$722k before Steam's cut
$14.99
2k reviews
Very Positive
Winter Falling: Battle Tactics
2022
Est. copies
≈ 12k–20k
SteamSpy under 20k
Est. revenue
$50k–$133k after Steam's cut $90k–$205k before Steam's cut
$14.99
485 reviews
Very Positive
Turn-BasedSingleplayer
Despot's Game: Dystopian Battle Simulator
2022
Est. copies
≈ 83k–135k
1.7x vs typical
SteamSpy 100k–200k
Est. revenue
$458k–$1.2M after Steam's cut $833k–$1.9M before Steam's cut
$19.99
3k reviews
Very Positive
Auto BattlerPixel Graphics

Sizing up your own game? See how many copies games in its genre usually sell before you build it.