Sign in
wishvane

How many copies did Nyanroo The Supercat sell?

Estimated copies sold
≈ 397–645
$545–$1k after Steam's cut $991–$2k before the cut
from 16 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Nyanroo The Supercat out and predicted the genre from its 8 similar games. Every figure here, including Nyanroo The Supercat's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 516k–1.2M
best case 1.9M (Skul: The Hero Slayer)
The Action-Adventure genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 516k–1.2M copies
≈ $3.1M–$8.3M after Steam's cut
from ~21k reviews
Best case
≈ 1.4M–2.3M copies
Skul: The Hero Slayer · ≈ $7.8M–$21.1M after Steam's cut
The genre you'd be entering
The launch
The games that made it here had roughly 3k to 15k reviews in their first month.
Your set
Your set clusters on Action-Adventure (3 of 8) and Platformer (3 of 8).
The winners
Winners here lead with Action Roguelike + Rogue-like, priced around $20.
The era
The games you compared span 2019 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Touhou Luna Nights
2019
Est. copies
≈ 429k–697k
SteamSpy 500k–1M
Est. revenue
$2.1M–$5.7M after Steam's cut $3.9M–$8.8M before the cut
$17.99
15k reviews
Overwhelmingly Positive
MetroidvaniaDifficult
Touhou Hero of Ice Fairy
2024
Est. copies
≈ 217k–352k
SteamSpy 100k–200k
Est. revenue
$417k–$1.1M after Steam's cut $758k–$1.7M before the cut
$6.99
9k reviews
Overwhelmingly Positive
Bullet HellAnime
BlazBlue Entropy Effect
2024
Est. copies
≈ 856k–1.4M
1.7x vs typical
SteamSpy 500k–1M
Est. revenue
$4.7M–$12.7M after Steam's cut $8.6M–$19.5M before the cut
$19.99
36k reviews
Very Positive
Action RoguelikeAction-Adventure
Seen
2019
Est. copies
≈ 287k–467k
SteamSpy 200k–500k
Est. revenue
$78k–$210k after Steam's cut $142k–$324k before the cut
$0.99
10k reviews
Very Positive
Early AccessIndie
Skul: The Hero Slayer
2021
Est. copies
≈ 1.4M–2.3M
2.7x vs typical
SteamSpy 1M–2M
Est. revenue
$7.8M–$21.1M after Steam's cut $14.2M–$32.4M before the cut
$19.99
57k reviews
Very Positive
IndieAction
Necesse
2025
Est. copies
≈ 661k–1.1M
SteamSpy 1M–2M
Est. revenue
$2.7M–$7.3M after Steam's cut $5.0M–$11.3M before the cut
$14.99
28k reviews
Very Positive
Open World Survival CraftMultiplayer
SANABI
2023
Est. copies
≈ 1.1M–1.7M
2.1x vs typical
SteamSpy 500k–1M
Est. revenue
$4.4M–$11.8M after Steam's cut $8.0M–$18.2M before the cut
$14.99
44k reviews
Overwhelmingly Positive
Pixel GraphicsStory Rich
Supraland
2019
Est. copies
≈ 437k–710k
SteamSpy 500k–1M
Est. revenue
$2.4M–$6.5M after Steam's cut $4.4M–$9.9M before the cut
$19.99
15k reviews
Overwhelmingly Positive
Puzzle-PlatformerExploration

Sizing up your own game? See what its genre can realistically do before you build it.