Sign in
wishvane

How many copies did Messy Room Simulator sell?

Estimated copies sold
≈ 1k–2k
$2k–$4k after Steam's cut $3k–$6k before Steam's cut
from 45 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Messy Room Simulator and predicted how it would do from its 8 similar games. Every figure here, including Messy Room Simulator's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 5k–28k
best case 37k (Rise of Gun)
Games like Messy Room Simulator

A typical game among these

≈ 5k–28k copies

≈ $13k–$131k after Steam's cut

from ~293 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

1 of the 8 similar games is a hit.

Best case: Rise of Gun at ≈ 28k–46k copies, ≈ $101k–$271k after Steam's cut.

What their first month looked like
About half the games that made it here had over 142 reviews in their first month; the range was 4 to 563.
The genre you'd be entering
These games
The similar games share Simulation (7 of 8) and Life Sim (6 of 8).
The winners
Winners here lead with Life Sim + Simulation, priced around $13.
When they shipped
4 of the 8 similar games shipped in the last two years, so this genre is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Russian Village Simulator on Mars
2025
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$8k–$21k after Steam's cut $14k–$33k before Steam's cut
$15.99
73 reviews
Mostly Positive
SimulationAgriculture
Airport X-Ray Simulator
2024
Est. copies
≈ 7k–11k
SteamSpy under 20k
Est. revenue
$25k–$67k after Steam's cut $45k–$103k before Steam's cut
$12.99
281 reviews
Very Positive
Early AccessSimulation
Workshop Simulator
2022
Est. copies
≈ 8k–12k
SteamSpy under 20k
Est. revenue
$41k–$111k after Steam's cut $75k–$171k before Steam's cut
$19.99
304 reviews
Mixed
ExplorationSimulation
Kitchen Simulator 2
2017
Est. copies
≈ 4k–6k
SteamSpy under 20k
Est. revenue
$5k–$14k after Steam's cut $9k–$21k before Steam's cut
$4.99
109 reviews
Mixed
SimulationIndie
Rise of Gun
2024
Est. copies
≈ 28k–46k
3.9x vs typical
SteamSpy 20k–50k
Est. revenue
$101k–$271k after Steam's cut $183k–$417k before Steam's cut
$12.99
1k reviews
Very Positive
Life SimSimulation
My Gaming Club
2023
Est. copies
≈ 21k–34k
2.9x vs typical
SteamSpy 20k–50k
Est. revenue
Free
Free
843 reviews
Mostly Positive
SimulationLife Sim
The Witch of Fern Island
2024
Est. copies
≈ 23k–37k
3.2x vs typical
SteamSpy 50k–100k
Est. revenue
$157k–$422k after Steam's cut $286k–$650k before Steam's cut
$24.99
922 reviews
Mixed
AdventureLife Sim
Internet Cafe Owner
2023
Est. copies
≈ 4k–6k
SteamSpy under 20k
Est. revenue
$7k–$18k after Steam's cut $12k–$27k before Steam's cut
$5.99
160 reviews
Mostly Positive
CasualSimulation

Sizing up your own game? See how many copies games in its genre usually sell before you build it.