Sign in
wishvane

How many copies did Jumpala: Tryouts Edition sell?

Estimated copies sold
≈ 496–806
from 20 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Jumpala: Tryouts Edition and predicted how it would do from its 8 similar games. Every figure here, including Jumpala: Tryouts Edition's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1.1M–1.7M
best case 4.3M (TEKKEN 7)
Games like Jumpala: Tryouts Edition

A typical game among these

≈ 1.1M–1.7M copies

≈ $14.5M–$20.0M after Steam's cut

from ~22k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: TEKKEN 7 at ≈ 3.3M–5.3M copies, ≈ $36.2M–$97.2M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Fighting (8 of 8) and 2D Fighter (5 of 8).
The winners
Winners here lead with Fighting + Arcade, priced around $40. The breakout hits carry Arcade + Character Customization + Competitive; a typical game here doesn't.
When they shipped
The similar games span 2013 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Street Fighter™ 6
2023
Est. copies
≈ 2.0M–3.2M
3.6x vs typical
SteamSpy 2M–5M
Est. revenue
$21.8M–$58.7M after Steam's cut $39.7M–$90.3M before Steam's cut
$39.99
80k reviews
Very Positive
2D FighterFighting
Ultra Street Fighter® IV
2014
Est. copies
≈ 955k–1.6M
SteamSpy 500k–1M
Est. revenue
$7.9M–$21.2M after Steam's cut $14.3M–$32.6M before Steam's cut
$29.99
17k reviews
Very Positive
FightingArcade
Mortal Kombat Komplete Edition
unreleased
Est. copies
≈ 468k–760k
SteamSpy 1M–2M
Est. revenue
Free
Free
19k reviews
Very Positive
FightingGore
Street Fighter V
2016
Est. copies
≈ 1.8M–3.0M
2.0x vs typical
SteamSpy 2M–5M
Est. revenue
$10.1M–$27.2M after Steam's cut $18.4M–$41.8M before Steam's cut
$19.99
44k reviews
Mixed
FightingAction
Injustice™ 2
2017
Est. copies
≈ 846k–1.4M
SteamSpy 1M–2M
Est. revenue
$11.6M–$31.3M after Steam's cut $21.1M–$48.1M before Steam's cut
$49.99
25k reviews
Very Positive
FightingAction
Rivals of Aether
2017
Est. copies
≈ 1.3M–2.1M
1.7x vs typical
SteamSpy 1M–2M
Est. revenue
$10.8M–$29.2M after Steam's cut $19.7M–$44.9M before Steam's cut
$29.99
38k reviews
Overwhelmingly Positive
Fighting2D Fighter
TEKKEN 7
2017
Est. copies
≈ 3.3M–5.3M
4.3x vs typical
SteamSpy 2M–5M
Est. revenue
$36.2M–$97.2M after Steam's cut $65.7M–$149.5M before Steam's cut
$39.99
96k reviews
Very Positive
FightingAction
Injustice: Gods Among Us Ultimate Edition
2013
Est. copies
≈ 1.3M–2.1M
SteamSpy 1M–2M
Est. revenue
$7.0M–$18.8M after Steam's cut $12.7M–$29.0M before Steam's cut
$19.99
20k reviews
Very Positive
FightingSuperhero

Sizing up your own game? See how many copies games in its genre usually sell before you build it.