Sign in
wishvane

How many copies did Spinning_Kid sell?

Estimated copies sold
≈ 871–1k
$1k–$3k after Steam's cut $2k–$5k before the cut
from 33 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Spinning_Kid out and predicted the genre from its 8 similar games. Every figure here, including Spinning_Kid's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 149k–334k
best case 448k (Defy Gravity Extended)

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 149k–334k copies
≈ $320k–$1.1M after Steam's cut
from ~4k reviews
Best case
≈ 341k–555k copies
Defy Gravity Extended · ≈ $187k–$502k after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Platformer (7 of 8) and Puzzle (5 of 8).
The winners
Winners here lead with Puzzle-Platformer + Platformer, priced around $2.
The era
The games you compared span 2010 to 2021, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Duck Simulator 2
2021
Est. copies
≈ 71k–115k
SteamSpy 200k–500k
Est. revenue
Free
Free
3k reviews
Overwhelmingly Positive
SimulationAdventure
Airscape - The Fall of Gravity
2015
Est. copies
≈ 123k–200k
SteamSpy 200k–500k
Est. revenue
$169k–$455k after Steam's cut $307k–$700k before the cut
$4.99
3k reviews
Very Positive
Shoot 'Em UpExploration
BEEP
2011
Est. copies
≈ 244k–396k
SteamSpy 500k–1M
Est. revenue
Free
Free
5k reviews
Very Positive
IndiePlatformer
10 Second Ninja X
2016
Est. copies
≈ 132k–215k
SteamSpy 500k–1M
Est. revenue
$363k–$976k after Steam's cut $660k–$1.5M before the cut
$9.99
3k reviews
Mostly Positive
ActionIndie
Lara Croft and the Guardian of Light
2010
Est. copies
≈ 247k–402k
SteamSpy 500k–1M
Est. revenue
$680k–$1.8M after Steam's cut $1.2M–$2.8M before the cut
$9.99
5k reviews
Very Positive
ActionAdventure
The Basement Collection
2012
Est. copies
≈ 85k–139k
SteamSpy 200k–500k
Est. revenue
$94k–$252k after Steam's cut $170k–$388k before the cut
$3.99
2k reviews
Very Positive
IndieAdventure
Defy Gravity Extended
2016
Est. copies
≈ 341k–555k
2.1x vs typical
SteamSpy 1M–2M
Est. revenue
$187k–$502k after Steam's cut $340k–$773k before the cut
$1.99
9k reviews
Very Positive
Puzzle-PlatformerPlatformer
Out There Somewhere
2016
Est. copies
≈ 277k–450k
1.7x vs typical
SteamSpy 200k–500k
Est. revenue
$760k–$2.0M after Steam's cut $1.4M–$3.1M before the cut
$9.99
7k reviews
Very Positive
PlatformerPixel Graphics

Sizing up your own game? See what its genre can realistically do before you build it.