Sign in
wishvane

How many copies did Lara Croft and the Guardian of Light sell?

Estimated copies sold
≈ 247k–402k
$680k–$1.8M after Steam's cut $1.2M–$2.8M before the cut
from 5k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Lara Croft and the Guardian of Light out and predicted the genre from its 8 similar games. Every figure here, including Lara Croft and the Guardian of Light's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 373k–962k
best case 31.7M (Portal 2)

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 373k–962k copies
≈ $2.4M–$5.6M after Steam's cut
from ~9k reviews
Best case
≈ 24.1M–39.2M copies
Portal 2 · ≈ $66.3M–$178.1M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Co-op (4 of 8) and Female Protagonist (4 of 8).
The winners
Winners here lead with Puzzle + Story Rich, priced around $25. The breakout hits carry Story Rich + Puzzle + Split Screen; a typical game here doesn't.
The era
The games you compared span 2009 to 2021, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

LEGO® STAR WARS™: The Force Awakens
2016
Est. copies
≈ 281k–456k
SteamSpy 500k–1M
Est. revenue
$1.5M–$4.1M after Steam's cut $2.8M–$6.4M before the cut
$19.99
7k reviews
Very Positive
LEGOAdventure
It Takes Two
2021
Est. copies
≈ 6.6M–10.7M
30x vs typical
SteamSpy 5M–10M
Est. revenue
$72.4M–$194.6M after Steam's cut $131.6M–$299.3M before the cut
$39.99
265k reviews
Overwhelmingly Positive
Co-opMultiplayer
Trine Enchanted Edition
2009
Est. copies
≈ 827k–1.3M
1.8x vs typical
SteamSpy 2M–5M
Est. revenue
$3.4M–$9.2M after Steam's cut $6.2M–$14.1M before the cut
$14.99
16k reviews
Overwhelmingly Positive
Puzzle-PlatformerBeautiful
Resident Evil Revelations
2013
Est. copies
≈ 944k–1.5M
2.1x vs typical
SteamSpy 1M–2M
Est. revenue
$5.2M–$13.9M after Steam's cut $9.4M–$21.5M before the cut
$19.99
18k reviews
Very Positive
HorrorAction
Operation: Tango
2021
Est. copies
≈ 217k–353k
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.2M after Steam's cut $2.2M–$4.9M before the cut
$19.99
9k reviews
Very Positive
Online Co-OpPuzzle
Portal 2
2011
Est. copies
≈ 24.1M–39.2M
53x vs typical
SteamSpy 5M–10M
Est. revenue
$66.3M–$178.1M after Steam's cut $120.5M–$274.1M before the cut
$9.99
464k reviews
Overwhelmingly Positive
DreadOut
2014
Est. copies
≈ 296k–481k
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.3M after Steam's cut $2.2M–$5.0M before the cut
$14.99
6k reviews
Mostly Positive
HorrorIndie
Never Alone (Kisima Ingitchuna)
2014
Est. copies
≈ 451k–732k
SteamSpy 500k–1M
Est. revenue
$1.9M–$5.0M after Steam's cut $3.4M–$7.7M before the cut
$14.99
9k reviews
Very Positive
IndieLocal Co-Op

Sizing up your own game? See what its genre can realistically do before you build it.