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How many copies did Never Alone (Kisima Ingitchuna) sell?

Estimated copies sold
≈ 486k–790k
$2.0M–$5.4M after Steam's cut $3.6M–$8.3M before Steam's cut
from 9k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Never Alone (Kisima Ingitchuna) and predicted how it would do from its 8 similar games. Every figure here, including Never Alone (Kisima Ingitchuna)'s, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 2.9M–3.9M
best case 15.2M (Fall Guys)
Games like Never Alone (Kisima Ingitchuna)

A typical game among these

≈ 2.9M–3.9M copies

≈ $19.8M–$22.6M after Steam's cut

from ~54k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Fall Guys at ≈ 11.6M–18.9M copies. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Platformer (5 of 8) and Co-op (4 of 8).
The winners
Winners here lead with Party Game + Battle Royale, priced around $20.
When they shipped
The similar games span 2013 to 2020, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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SteamSpy 1M–2M
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Fall Guys
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8.7x vs typical
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Broforce
2015
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≈ 3.0M–4.8M
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AmericaAction
Cuphead
2017
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≈ 7.6M–12.4M
4.1x vs typical
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SteamSpy 2M–5M
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≈ 2.6M–4.2M
SteamSpy 1M–2M
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$10.8M–$28.9M after Steam's cut $19.6M–$44.5M before Steam's cut
$14.99
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Very Positive
AdventureAtmospheric

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