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How many copies did Operation: Tango sell?

Estimated copies sold
≈ 222k–360k
$1.2M–$3.3M after Steam's cut $2.2M–$5.0M before Steam's cut
from 9k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Operation: Tango and predicted how it would do from its 8 similar games. Every figure here, including Operation: Tango's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 512k–1.1M
best case 8.8M (It Takes Two)
Games like Operation: Tango

A typical game among these

≈ 512k–1.1M copies

≈ $2.5M–$7.6M after Steam's cut

from ~18k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: It Takes Two at ≈ 6.7M–10.9M copies, ≈ $73.7M–$198.3M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 11k reviews in their first month; the range was 4k to 16k.
The genre you'd be entering
These games
The similar games share Co-op (7 of 8) and Puzzle (6 of 8).
The winners
Winners here lead with Co-op + Puzzle, priced around $40. The breakout hits carry Split Screen + Local Co-Op + Story Rich; a typical game here doesn't.
When they shipped
The similar games span 2017 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

It Takes Two
2021
Est. copies
≈ 6.7M–10.9M
15x vs typical
SteamSpy 5M–10M
Est. revenue
$73.7M–$198.3M after Steam's cut $134.1M–$305.0M before Steam's cut
$39.99
270k reviews
Overwhelmingly Positive
Co-opMultiplayer
Labyrinthine
2023
Est. copies
≈ 434k–706k
SteamSpy 1M–2M
Est. revenue
$1.2M–$3.2M after Steam's cut $2.2M–$4.9M before Steam's cut
$9.99
18k reviews
Very Positive
HorrorOnline Co-Op
We Were Here Together
2019
Est. copies
≈ 512k–831k
SteamSpy 500k–1M
Est. revenue
$1.8M–$4.9M after Steam's cut $3.3M–$7.6M before Steam's cut
$12.99
18k reviews
Very Positive
PuzzleOnline Co-Op
We Were Here Forever
2022
Est. copies
≈ 471k–765k
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.3M after Steam's cut $4.2M–$9.6M before Steam's cut
$17.99
19k reviews
Very Positive
Escape RoomOnline Co-Op
Tick Tock: A Tale for Two
2019
Est. copies
≈ 346k–563k
SteamSpy 500k–1M
Est. revenue
$571k–$1.5M after Steam's cut $1.0M–$2.4M before Steam's cut
$5.99
12k reviews
Very Positive
Strange Brigade
2018
Est. copies
≈ 345k–561k
SteamSpy 500k–1M
Est. revenue
$4.7M–$12.8M after Steam's cut $8.6M–$19.6M before Steam's cut
$49.99
11k reviews
Very Positive
ActionAdventure
Trailmakers
2019
Est. copies
≈ 1.1M–1.8M
2.2x vs typical
SteamSpy 1M–2M
Est. revenue
$7.8M–$21.0M after Steam's cut $14.2M–$32.3M before Steam's cut
$24.99
39k reviews
Very Positive
SpaceAction
We Were Here
2017
Est. copies
≈ 1.1M–1.9M
1.9x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
33k reviews
Very Positive
Free to PlayCo-op

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