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How many copies did Secret of Harrow Manor 2 sell?

Estimated copies sold
≈ 124–202
$136–$367 after Steam's cut $247–$564 before Steam's cut
from 5 reviews (5 user reviews)
Only 5 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Secret of Harrow Manor 2 and predicted how it would do from its 8 similar games. Every figure here, including Secret of Harrow Manor 2's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 2.9M–5.6M
best case 27.4M (Phasmophobia)
Games like Secret of Harrow Manor 2

A typical game among these

≈ 2.9M–5.6M copies

≈ $21.0M–$56.0M after Steam's cut

from ~99k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Phasmophobia at ≈ 20.9M–33.9M copies, ≈ $114.8M–$308.5M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 40k reviews in their first month; the range was 3k to 114k.
The genre you'd be entering
These games
The similar games share Horror (6 of 8) and First-Person (5 of 8).
The winners
Winners here lead with Horror + Psychological Horror, priced around $20. The breakout hits carry Supernatural + Psychological Horror + Co-op; a typical game here doesn't.
When they shipped
The similar games span 2014 to 2025, and 1 of the 7 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

SteamVR
unreleased
Est. copies
≈ 2.2M–3.5M
SteamSpy 1M–2M
Est. revenue
Free
Free
87k reviews
Very Positive
VRSoftware
Resident Evil 7 Biohazard
2017
Est. copies
≈ 4.4M–7.1M
SteamSpy 2M–5M
Est. revenue
$24.1M–$64.9M after Steam's cut $43.9M–$99.9M before Steam's cut
$19.99
128k reviews
Overwhelmingly Positive
Resident Evil 4 (2005)
2014
Est. copies
≈ 5.5M–9.0M
SteamSpy 2M–5M
Est. revenue
$30.4M–$81.7M after Steam's cut $55.2M–$125.7M before Steam's cut
$19.99
99k reviews
Very Positive
Inventory ManagementSurvival Horror
Phasmophobia
2020
Est. copies
≈ 20.9M–33.9M
8.5x vs typical
SteamSpy 10M–20M
Est. revenue
$114.8M–$308.5M after Steam's cut $208.6M–$474.7M before Steam's cut
$19.99
842k reviews
Very Positive
HorrorOnline Co-Op
DEVOUR
2021
Est. copies
≈ 2.2M–3.6M
SteamSpy 2M–5M
Est. revenue
$6.0M–$16.2M after Steam's cut $11.0M–$24.9M before Steam's cut
$9.99
88k reviews
Very Positive
HorrorOnline Co-Op
Rec Room
2021
Est. copies
≈ 2.1M–3.4M
SteamSpy 2M–5M
Est. revenue
Free
Free
84k reviews
Very Positive
Free to PlayVR
Resident Evil Village
2021
Est. copies
≈ 3.8M–6.2M
1.6x vs typical
SteamSpy 2M–5M
Est. revenue
$42.2M–$113.5M after Steam's cut $76.8M–$174.6M before Steam's cut
$39.99
155k reviews
Overwhelmingly Positive
Escape the Backrooms
2025
Est. copies
≈ 4.1M–6.7M
1.7x vs typical
SteamSpy 2M–5M
Est. revenue
$11.4M–$30.6M after Steam's cut $20.7M–$47.1M before Steam's cut
$9.99
167k reviews
Very Positive
HorrorMultiplayer

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