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How many copies did BLUE REFLECTION: Second Light sell?

Estimated copies sold
≈ 28k–45k
$455k–$1.2M after Steam's cut $827k–$1.9M before Steam's cut
from 1k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid BLUE REFLECTION: Second Light and predicted how it would do from its 8 similar games. Every figure here, including BLUE REFLECTION: Second Light's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 31k–239k
best case 309k (OPUS: Echo of Starsong - Full Bloom Edition)
Games like BLUE REFLECTION: Second Light

A typical game among these

≈ 31k–239k copies

≈ $186k–$1.8M after Steam's cut

from ~1k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

Best case: OPUS: Echo of Starsong - Full Bloom Edition at ≈ 235k–382k copies, ≈ $1.6M–$4.3M after Steam's cut.

What their first month looked like
About half the games that made it here had over 1k reviews in their first month; the range was 240 to 4k.
The genre you'd be entering
These games
The similar games share Visual Novel (8 of 8) and Anime (6 of 8).
The winners
Winners here lead with Visual Novel + Emotional, priced around $25.
When they shipped
The similar games span 2014 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

OPUS: Echo of Starsong - Full Bloom Edition
2021
Est. copies
≈ 235k–382k
7.7x vs typical
SteamSpy 200k–500k
Est. revenue
$1.6M–$4.3M after Steam's cut $2.9M–$6.7M before Steam's cut
$24.99
9k reviews
Overwhelmingly Positive
Visual NovelEmotional
Conception II: Children of the Seven Stars
2016
Est. copies
≈ 29k–47k
SteamSpy 100k–200k
Est. revenue
$157k–$423k after Steam's cut $286k–$651k before Steam's cut
$19.99
688 reviews
Mostly Positive
RPGAnime
Vampires' Melody 2
2023
Est. copies
≈ 26k–41k
SteamSpy 50k–100k
Est. revenue
$28k–$75k after Steam's cut $51k–$116k before Steam's cut
$3.99
1k reviews
Very Positive
Interactive FictionVisual Novel
fault - milestone one
2014
Est. copies
≈ 181k–295k
2.6x vs typical
SteamSpy 100k–200k
Est. revenue
$748k–$2.0M after Steam's cut $1.4M–$3.1M before Steam's cut
$14.99
3k reviews
Very Positive
Visual NovelAnime
Girls of The Tower
2024
Est. copies
≈ 15k–25k
SteamSpy 50k–100k
Est. revenue
$29k–$79k after Steam's cut $54k–$122k before Steam's cut
$6.99
618 reviews
Very Positive
Auto BattlerRogue-like
Azur Lane Crosswave
2020
Est. copies
≈ 184k–299k
6.1x vs typical
SteamSpy 200k–500k
Est. revenue
$2.0M–$5.4M after Steam's cut $3.7M–$8.4M before Steam's cut
$39.99
7k reviews
Mixed
RPGAction
Mary Skelter: Nightmares
2018
Est. copies
≈ 18k–29k
SteamSpy under 20k
Est. revenue
$125k–$335k after Steam's cut $227k–$516k before Steam's cut
$24.99
597 reviews
Very Positive
Death end re;Quest
2019
Est. copies
≈ 41k–66k
SteamSpy 20k–50k
Est. revenue
$337k–$906k after Steam's cut $613k–$1.4M before Steam's cut
$29.99
1k reviews
Mostly Positive
AnimeJRPG

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