Sign in
wishvane

How many copies did Death end re;Quest sell?

Estimated copies sold
≈ 41k–66k
$337k–$906k after Steam's cut $613k–$1.4M before Steam's cut
from 1k reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Death end re;Quest and predicted how it would do from its 8 similar games. Every figure here, including Death end re;Quest's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 505k–786k
best case 4.6M (Persona 5 Royal)
Games like Death end re;Quest

A typical game among these

≈ 505k–786k copies

≈ $5.4M–$9.7M after Steam's cut

from ~13k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Persona 5 Royal at ≈ 3.5M–5.7M copies, ≈ $57.7M–$155.1M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 14k reviews in their first month; the range was 11k to 19k.
The genre you'd be entering
These games
The similar games share Anime (8 of 8) and JRPG (8 of 8).
The winners
Winners here lead with JRPG + Story Rich, priced around $60. The breakout hits carry Story Rich + Great Soundtrack + Dating Sim; a typical game here doesn't.
When they shipped
The similar games span 2015 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Persona 5 Royal
2022
Est. copies
≈ 3.5M–5.7M
11x vs typical
SteamSpy 2M–5M
Est. revenue
$57.7M–$155.1M after Steam's cut $104.9M–$238.5M before Steam's cut
$59.99
141k reviews
Overwhelmingly Positive
Hyperdimension Neptunia Re;Birth1
2015
Est. copies
≈ 599k–973k
SteamSpy 500k–1M
Est. revenue
$2.5M–$6.6M after Steam's cut $4.5M–$10.2M before Steam's cut
$14.99
12k reviews
Very Positive
AnimeJRPG
Digimon Story Cyber Sleuth: Complete Edition
2019
Est. copies
≈ 384k–625k
SteamSpy 200k–500k
Est. revenue
$5.3M–$14.2M after Steam's cut $9.6M–$21.9M before Steam's cut
$49.99
13k reviews
Very Positive
Creature CollectorJRPG
Persona 3 Reload
2024
Est. copies
≈ 1.6M–2.6M
4.9x vs typical
SteamSpy 1M–2M
Est. revenue
$26.5M–$71.2M after Steam's cut $48.2M–$109.6M before Steam's cut
$59.99
65k reviews
Very Positive
JRPGRPG
Tales of Berseria™
2017
Est. copies
≈ 651k–1.1M
SteamSpy 1M–2M
Est. revenue
$9.0M–$24.1M after Steam's cut $16.3M–$37.0M before Steam's cut
$49.99
19k reviews
Very Positive
AnimeJRPG
Persona 4 Golden
2020
Est. copies
≈ 2.2M–3.5M
6.6x vs typical
SteamSpy 1M–2M
Est. revenue
$12.0M–$32.1M after Steam's cut $21.7M–$49.5M before Steam's cut
$19.99
88k reviews
Overwhelmingly Positive
JRPGGreat Soundtrack
Sword Art Online: Fatal Bullet
2018
Est. copies
≈ 593k–963k
SteamSpy 1M–2M
Est. revenue
$3.3M–$8.8M after Steam's cut $5.9M–$13.5M before Steam's cut
$19.99
20k reviews
Mostly Positive
AnimeRPG
Sword Art Online: Hollow Realization Deluxe Edition
2017
Est. copies
≈ 265k–431k
SteamSpy 200k–500k
Est. revenue
$2.9M–$7.8M after Steam's cut $5.3M–$12.1M before Steam's cut
$39.99
8k reviews
Mostly Positive
AnimeRPG

Sizing up your own game? See how many copies games in its genre usually sell before you build it.