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How many copies did Aquarist sell?

Estimated copies sold
≈ 27k–44k
$120k–$322k after Steam's cut $218k–$495k before the cut
from 1k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Aquarist out and predicted the genre from its 8 similar games. Every figure here, including Aquarist's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 30.7M–57.3M
best case 55.2M (Rust)
The Open World genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 30.7M–57.3M copies
≈ $197.8M–$370.0M after Steam's cut
from ~968k reviews
Best case
≈ 42.0M–68.3M copies
Rust · ≈ $462.1M–$1242.5M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Open World (5 of 8) and Open World Survival Craft (4 of 8).
The winners
Winners here lead with Survival + Crafting, priced around $40.
The era
The games you compared span 2006 to 2018, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Wallpaper Engine
2018
Est. copies
≈ 30.5M–49.6M
SteamSpy 20M–50M
Est. revenue
$41.9M–$112.5M after Steam's cut $76.1M–$173.1M before the cut
$4.99
1.0M reviews
Overwhelmingly Positive
MatureUtilities
Project Zomboid
2013
Est. copies
≈ 24.0M–38.9M
SteamSpy 10M–20M
Est. revenue
$131.7M–$354.0M after Steam's cut $239.4M–$544.7M before the cut
$19.99
461k reviews
Very Positive
SurvivalZombies
Rust
2018
Est. copies
≈ 42.0M–68.3M
SteamSpy 20M–50M
Est. revenue
$462.1M–$1242.5M after Steam's cut $840.2M–$1911.5M before the cut
$39.99
1.4M reviews
Very Positive
SurvivalCrafting
The Forest
2018
Est. copies
≈ 20.6M–33.5M
SteamSpy 20M–50M
Est. revenue
$113.4M–$304.8M after Steam's cut $206.1M–$468.9M before the cut
$19.99
678k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Stardew Valley
2016
Est. copies
≈ 41.0M–66.6M
SteamSpy 20M–50M
Est. revenue
$169.0M–$454.3M after Steam's cut $307.2M–$698.9M before the cut
$14.99
1.0M reviews
Overwhelmingly Positive
Farming SimPixel Graphics
Euro Truck Simulator 2
2012
Est. copies
≈ 48.5M–78.7M
SteamSpy 10M–20M
Est. revenue
$266.4M–$716.2M after Steam's cut $484.3M–$1101.8M before the cut
$19.99
932k reviews
Overwhelmingly Positive
DrivingTransportation
Garry's Mod
2006
Est. copies
≈ 65.1M–105.7M
SteamSpy 20M–50M
Est. revenue
$178.7M–$480.5M after Steam's cut $324.9M–$739.2M before the cut
$9.99
1.3M reviews
Overwhelmingly Positive
SandboxModdable
Don't Starve Together
2016
Est. copies
≈ 21.6M–35.1M
SteamSpy 10M–20M
Est. revenue
$88.9M–$239.1M after Steam's cut $161.7M–$367.9M before the cut
$14.99
539k reviews
Very Positive
SurvivalOpen World Survival Craft

Sizing up your own game? See what its genre can realistically do before you build it.