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How many copies did Tiny Island sell?

Estimated copies sold
≈ 1k–2k
$1k–$4k after Steam's cut $3k–$6k before Steam's cut
from 42 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Tiny Island and predicted how it would do from its 8 similar games. Every figure here, including Tiny Island's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 9k–57k
best case 104k (Megaton Rainfall)
Games like Tiny Island

A typical game among these

≈ 9k–57k copies

≈ $121k–$443k after Steam's cut

from ~745 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

3 of the 8 similar games are hits.

Best case: Megaton Rainfall at ≈ 79k–129k copies, ≈ $350k–$940k after Steam's cut.

What their first month looked like
About half the games that made it here had over 156 reviews in their first month; the range was 21 to 543.
The genre you'd be entering
These games
The similar games share VR (6 of 8) and God Game (5 of 8).
The winners
Winners here lead with Superhero + Destruction, priced around $16.
When they shipped
None of the similar games shipped in the last two years; the newest is from 2022. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Megaton Rainfall
2017
Est. copies
≈ 79k–129k
3.1x vs typical
SteamSpy 200k–500k
Est. revenue
$350k–$940k after Steam's cut $636k–$1.4M before Steam's cut
$15.99
2k reviews
Mostly Positive
SuperheroDestruction
Tiny Town VR
2017
Est. copies
≈ 43k–70k
1.7x vs typical
SteamSpy 100k–200k
Est. revenue
$179k–$481k after Steam's cut $325k–$740k before Steam's cut
$14.99
1k reviews
Very Positive
SimulationIndie
Rez Infinite
2017
Est. copies
≈ 44k–71k
1.7x vs typical
SteamSpy 50k–100k
Est. revenue
$301k–$810k after Steam's cut $548k–$1.2M before Steam's cut
$24.99
1k reviews
Very Positive
On-Rails ShooterFlight
Townsmen VR
2022
Est. copies
≈ 14k–23k
SteamSpy under 20k
Est. revenue
$156k–$419k after Steam's cut $284k–$645k before Steam's cut
$39.99
572 reviews
Very Positive
SimulationStrategy
The Book of Distance
2020
Est. copies
≈ 5k–8k
SteamSpy 20k–50k
Est. revenue
Free
Free
188 reviews
Very Positive
Interactive FictionVR
Tethered
2017
Est. copies
≈ 7k–12k
SteamSpy under 20k
Est. revenue
$38k–$102k after Steam's cut $69k–$157k before Steam's cut
$18.99
211 reviews
Very Positive
StrategyIndie
Deisim
2022
Est. copies
≈ 23k–37k
SteamSpy 20k–50k
Est. revenue
$94k–$252k after Steam's cut $170k–$388k before Steam's cut
$14.99
917 reviews
Very Positive
God GameSandbox
Tentacular
2022
Est. copies
≈ 3k–4k
SteamSpy under 20k
Est. revenue
$14k–$37k after Steam's cut $25k–$58k before Steam's cut
$19.99
102 reviews
Very Positive
CasualVR

Sizing up your own game? See how many copies games in its genre usually sell before you build it.