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How many copies did Tethered sell?

Estimated copies sold
≈ 7k–12k
$38k–$102k after Steam's cut $69k–$157k before Steam's cut
from 211 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Tethered and predicted how it would do from its 8 similar games. Every figure here, including Tethered's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 343k–1.0M
best case 6.0M (SPORE™)
Games like Tethered

A typical game among these

≈ 343k–1.0M copies

≈ $2.3M–$7.9M after Steam's cut

from ~11k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

Best case: SPORE™ at ≈ 4.6M–7.5M copies, ≈ $25.3M–$68.0M after Steam's cut.

The genre you'd be entering
These games
The similar games share God Game (6 of 8) and Simulation (6 of 8).
The winners
Winners here lead with God Game + Open World, priced around $20.
When they shipped
The similar games span 2008 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

SPORE™
2008
Est. copies
≈ 4.6M–7.5M
6.8x vs typical
SteamSpy 2M–5M
Est. revenue
$25.3M–$68.0M after Steam's cut $46.0M–$104.7M before Steam's cut
$19.99
73k reviews
Very Positive
God GameOpen World
Dungeons 2
2015
Est. copies
≈ 258k–419k
SteamSpy 1M–2M
Est. revenue
$1.4M–$3.8M after Steam's cut $2.6M–$5.9M before Steam's cut
$19.99
5k reviews
Very Positive
StrategyManagement
Mountain
2014
Est. copies
≈ 912k–1.5M
1.5x vs typical
SteamSpy 500k–1M
Est. revenue
$248k–$668k after Steam's cut $452k–$1.0M before Steam's cut
$0.99
16k reviews
Very Positive
SimulationIndie
War for the Overworld
2015
Est. copies
≈ 397k–645k
SteamSpy 500k–1M
Est. revenue
$3.3M–$8.8M after Steam's cut $6.0M–$13.5M before Steam's cut
$29.99
8k reviews
Very Positive
Dungeon CrawlerBase-Building
The Universim
2024
Est. copies
≈ 265k–430k
SteamSpy 200k–500k
Est. revenue
$2.2M–$5.9M after Steam's cut $4.0M–$9.0M before Steam's cut
$29.99
11k reviews
Mostly Positive
City BuilderGod Game
Dungeons 3
2017
Est. copies
≈ 644k–1.0M
1.8x vs typical
SteamSpy 1M–2M
Est. revenue
$5.3M–$14.3M after Steam's cut $9.7M–$22.0M before Steam's cut
$29.99
19k reviews
Very Positive
StrategyVillain Protagonist
Ultimate Epic Battle Simulator 2
2023
Est. copies
≈ 186k–303k
SteamSpy 200k–500k
Est. revenue
$1.0M–$2.8M after Steam's cut $1.9M–$4.2M before Steam's cut
$19.99
8k reviews
Very Positive
SimulationSandbox
War Platform
2019
Est. copies
≈ 374–608
too small to compare
SteamSpy under 20k
Est. revenue
$102–$274 after Steam's cut $185–$421 before Steam's cut
$0.99
13 reviews
Negative

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