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How many copies did Fast & Furious: Spy Racers Rise of SH1FT3R sell?

Estimated copies sold
≈ 3k–5k
$35k–$95k after Steam's cut $64k–$147k before Steam's cut
from 130 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Fast & Furious: Spy Racers Rise of SH1FT3R and predicted how it would do from its 8 similar games. Every figure here, including Fast & Furious: Spy Racers Rise of SH1FT3R's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 350k–644k
best case 841k (The Crew Motorfest)
Games like Fast & Furious: Spy Racers Rise of SH1FT3R

A typical game among these

≈ 350k–644k copies

≈ $2.2M–$3.4M after Steam's cut

from ~8k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: The Crew Motorfest at ≈ 641k–1.0M copies, ≈ $12.3M–$33.2M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 1k reviews in their first month; the range was 725 to 13k.
The genre you'd be entering
These games
The similar games share Arcade (8 of 8) and Racing (8 of 8).
The winners
Winners here lead with Racing + Arcade, priced around $60. The breakout hits carry Singleplayer + Sandbox + 3D; a typical game here doesn't.
When they shipped
The similar games span 2008 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Burnout™ Paradise Remastered
2020
Est. copies
≈ 214k–348k
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.2M after Steam's cut $2.1M–$4.9M before Steam's cut
$19.99
9k reviews
Mixed
RacingAction
Need for Speed Undercover
2008
Est. copies
≈ 506k–823k
SteamSpy 1M–2M
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Free
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8k reviews
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RacingOpen World
The Crew Motorfest
2024
Est. copies
≈ 641k–1.0M
3.3x vs typical
SteamSpy 200k–500k
Est. revenue
$12.3M–$33.2M after Steam's cut $22.4M–$51.0M before Steam's cut
$69.99
26k reviews
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RacingOpen World
TrackMania² Stadium
2013
Est. copies
≈ 423k–687k
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before Steam's cut
$9.99
7k reviews
Very Positive
RacingMultiplayer
Tokyo Xtreme Racer
2025
Est. copies
≈ 392k–637k
2.0x vs typical
SteamSpy 200k–500k
Est. revenue
$5.4M–$14.5M after Steam's cut $9.8M–$22.3M before Steam's cut
$49.99
16k reviews
Very Positive
RacingDriving
HOT WHEELS UNLEASHED™
2021
Est. copies
≈ 189k–307k
SteamSpy 200k–500k
Est. revenue
$1.6M–$4.2M after Steam's cut $2.8M–$6.4M before Steam's cut
$29.99
8k reviews
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RacingArcade
GRID Autosport
2014
Est. copies
≈ 489k–794k
SteamSpy 500k–1M
Est. revenue
Free
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9k reviews
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RacingAutomobile Sim
FlatOut: Ultimate Carnage Collector's Edition
2008
Est. copies
≈ 491k–798k
SteamSpy 500k–1M
Est. revenue
$2.7M–$7.3M after Steam's cut $4.9M–$11.2M before Steam's cut
$19.99
8k reviews
Very Positive
Combat RacingRacing

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