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wishvane

How many copies did FlatOut: Ultimate Carnage Collector's Edition sell?

Estimated copies sold
≈ 397k–645k
$4.4M–$11.7M after Steam's cut $7.9M–$18.1M before the cut
from 8k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left FlatOut: Ultimate Carnage Collector's Edition out and predicted the genre from its 8 similar games. Every figure here, including FlatOut: Ultimate Carnage Collector's Edition's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 481k–1.9M
best case 5.2M (Need for Speed™ Heat)
The Racing genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 481k–1.9M copies
≈ $3.0M–$8.6M after Steam's cut
from ~18k reviews
Best case
≈ 4.0M–6.5M copies
Need for Speed™ Heat · ≈ $76.4M–$205.4M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Racing (7 of 8) and Driving (6 of 8).
The winners
Winners here lead with Racing + Open World, priced around $70.
The era
The games you compared span 2006 to 2020, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Need for Speed™
2020
Est. copies
≈ 751k–1.2M
1.6x vs typical
SteamSpy 1M–2M
Est. revenue
$6.2M–$16.6M after Steam's cut $11.3M–$25.6M before the cut
$29.99
28k reviews
Mixed
RacingMultiplayer
FlatOut
2007
Est. copies
≈ 341k–555k
SteamSpy 100k–200k
Est. revenue
$703k–$1.9M after Steam's cut $1.3M–$2.9M before the cut
$7.49
7k reviews
Very Positive
Combat RacingRacing
FlatOut 2
2006
Est. copies
≈ 1.1M–1.9M
SteamSpy 500k–1M
Est. revenue
$3.1M–$8.4M after Steam's cut $5.7M–$12.9M before the cut
$9.99
22k reviews
Overwhelmingly Positive
RacingCombat Racing
Crossout
2017
Est. copies
≈ 2.4M–3.9M
3.8x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
69k reviews
Mostly Positive
Third PersonGun Customization
SimplePlanes
2015
Est. copies
≈ 505k–821k
SteamSpy 500k–1M
Est. revenue
$1.8M–$4.9M after Steam's cut $3.3M–$7.5M before the cut
$12.99
11k reviews
Very Positive
FlightSandbox
Need for Speed™ Heat
2020
Est. copies
≈ 4.0M–6.5M
8.3x vs typical
SteamSpy 2M–5M
Est. revenue
$76.4M–$205.4M after Steam's cut $138.9M–$316.0M before the cut
$69.99
150k reviews
Very Positive
RacingOpen World
Need for Speed™ Hot Pursuit Remastered
2020
Est. copies
≈ 375k–609k
SteamSpy 1M–2M
Est. revenue
$3.1M–$8.3M after Steam's cut $5.6M–$12.8M before the cut
$29.99
14k reviews
Very Positive
RacingDriving
Need for Speed™ Rivals
2020
Est. copies
≈ 268k–435k
SteamSpy 1M–2M
Est. revenue
$1.5M–$4.0M after Steam's cut $2.7M–$6.1M before the cut
$19.99
10k reviews
Mostly Positive
RacingDriving

Sizing up your own game? See what its genre can realistically do before you build it.