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How many copies did FlatOut sell?

Estimated copies sold
≈ 423k–688k
$872k–$2.3M after Steam's cut $1.6M–$3.6M before Steam's cut
from 7k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid FlatOut and predicted how it would do from its 8 similar games. Every figure here, including FlatOut's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 685k–1.7M
best case 3.2M (Crossout)
Games like FlatOut

A typical game among these

≈ 685k–1.7M copies

≈ $5.5M–$9.2M after Steam's cut

from ~21k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Crossout at ≈ 2.4M–3.9M copies.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 779 to 13k.
The genre you'd be entering
These games
The similar games share Automobile Sim (7 of 8) and Racing (7 of 8).
The winners
Winners here lead with Third Person + Gun Customization.
When they shipped
The similar games span 2006 to 2025, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

FlatOut: Ultimate Carnage Collector's Edition
2008
Est. copies
≈ 491k–798k
SteamSpy 500k–1M
Est. revenue
$2.7M–$7.3M after Steam's cut $4.9M–$11.2M before Steam's cut
$19.99
8k reviews
Very Positive
Combat RacingRacing
Need for Speed™
2020
Est. copies
≈ 737k–1.2M
SteamSpy 1M–2M
Est. revenue
$6.1M–$16.4M after Steam's cut $11.1M–$25.2M before Steam's cut
$29.99
30k reviews
Mixed
RacingMultiplayer
Crossout
2017
Est. copies
≈ 2.4M–3.9M
3.3x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
70k reviews
Mostly Positive
Third PersonGun Customization
SimplePlanes
2015
Est. copies
≈ 533k–865k
SteamSpy 500k–1M
Est. revenue
$1.9M–$5.1M after Steam's cut $3.5M–$7.9M before Steam's cut
$12.99
11k reviews
Very Positive
FlightSandbox
Need For Speed: Hot Pursuit
2010
Est. copies
≈ 1.3M–2.1M
SteamSpy 2M–5M
Est. revenue
Free
Free
20k reviews
Very Positive
RacingCombat Racing
FlatOut 2
2006
Est. copies
≈ 1.4M–2.3M
SteamSpy 500k–1M
Est. revenue
$3.9M–$10.4M after Steam's cut $7.0M–$16.0M before Steam's cut
$9.99
22k reviews
Overwhelmingly Positive
RacingCombat Racing
Need for Speed™ Most Wanted
2020
Est. copies
≈ 699k–1.1M
SteamSpy 1M–2M
Est. revenue
$3.8M–$10.3M after Steam's cut $7.0M–$15.9M before Steam's cut
$19.99
28k reviews
Mostly Positive
RacingMultiplayer
Tokyo Xtreme Racer
2025
Est. copies
≈ 392k–637k
SteamSpy 200k–500k
Est. revenue
$5.4M–$14.5M after Steam's cut $9.8M–$22.3M before Steam's cut
$49.99
16k reviews
Very Positive
RacingDriving

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