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How many copies did HighFleet sell?

Estimated copies sold
≈ 182k–296k
$1.5M–$4.0M after Steam's cut $2.7M–$6.2M before the cut
from 7k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left HighFleet out and predicted the genre from its 8 similar games. Every figure here, including HighFleet's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 11.0M–27.4M
best case 27.1M (The Forest)
The Crafting genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 11.0M–27.4M copies
≈ $89.7M–$175.3M after Steam's cut
from ~397k reviews
Best case
≈ 20.6M–33.5M copies
The Forest · ≈ $113.4M–$304.8M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Crafting (5 of 8) and Open World (5 of 8).
The winners
Winners here lead with Open World Survival Craft + Survival, priced around $20.
The era
The games you compared span 2014 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Factorio
2020
Est. copies
≈ 6.1M–10.0M
SteamSpy 5M–10M
Est. revenue
$59.1M–$158.9M after Steam's cut $107.4M–$244.4M before the cut
$35.00
233k reviews
Overwhelmingly Positive
AutomationBase-Building
Geometry Dash
2014
Est. copies
≈ 32.4M–52.6M
1.6x vs typical
SteamSpy 5M–10M
Est. revenue
$44.4M–$119.5M after Steam's cut $80.8M–$183.9M before the cut
$4.99
623k reviews
Very Positive
DifficultMusic
Bloons TD 6
2018
Est. copies
≈ 11.9M–19.3M
SteamSpy 2M–5M
Est. revenue
$45.7M–$122.9M after Steam's cut $83.1M–$189.2M before the cut
$13.99
391k reviews
Overwhelmingly Positive
Tower DefenseStrategy
Don't Starve Together
2016
Est. copies
≈ 21.6M–35.1M
SteamSpy 10M–20M
Est. revenue
$88.9M–$239.1M after Steam's cut $161.7M–$367.9M before the cut
$14.99
539k reviews
Very Positive
SurvivalOpen World Survival Craft
Raft
2022
Est. copies
≈ 9.0M–14.7M
SteamSpy 10M–20M
Est. revenue
$49.6M–$133.3M after Steam's cut $90.1M–$205.0M before the cut
$19.99
376k reviews
Very Positive
SurvivalMultiplayer
The Forest
2018
Est. copies
≈ 20.6M–33.5M
1.7x vs typical
SteamSpy 20M–50M
Est. revenue
$113.4M–$304.8M after Steam's cut $206.1M–$468.9M before the cut
$19.99
678k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Satisfactory
2024
Est. copies
≈ 6.6M–10.7M
SteamSpy 10M–20M
Est. revenue
$72.7M–$195.5M after Steam's cut $132.2M–$300.7M before the cut
$39.99
275k reviews
Overwhelmingly Positive
Base-BuildingAutomation
7 Days to Die
2024
Est. copies
≈ 9.7M–15.7M
SteamSpy 10M–20M
Est. revenue
$119.8M–$322.1M after Steam's cut $217.8M–$495.5M before the cut
$44.99
403k reviews
Very Positive
SurvivalZombies

Sizing up your own game? See what its genre can realistically do before you build it.