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How big is Cthulhu: Death Escape / 克苏鲁:死亡逃脱 Prototype?

Estimated owners
≈ 4k–6k
from 150 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Cthulhu: Death Escape / 克苏鲁:死亡逃脱 Prototype out and predicted the genre from its 8 similar games. Every figure here, including Cthulhu: Death Escape / 克苏鲁:死亡逃脱 Prototype's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.2M–2.4M
best case 29.0M (Phasmophobia)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 2.2M–2.4M copies
≈ $16.9M–$21.4M after Steam's cut
from ~54k reviews
Best case
≈ 22.1M–35.8M copies
Phasmophobia · ≈ $121.3M–$326.1M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Horror (4 of 8) and Psychological Horror (4 of 8).
The winners
Winners here lead with Horror + Psychological Horror, priced around $20. The breakout hits carry Online Co-Op + Co-op + Supernatural; a typical game here doesn't.
The era
The games you compared span 2010 to 2023, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

UNO
2017
Est. copies
≈ 1.9M–3.0M
SteamSpy 2M–5M
Est. revenue
$5.1M–$13.7M after Steam's cut $9.3M–$21.1M before the cut
$9.99
54k reviews
Mostly Positive
Card GameMultiplayer
Phasmophobia
2020
Est. copies
≈ 22.1M–35.8M
15x vs typical
SteamSpy 10M–20M
Est. revenue
$121.3M–$326.1M after Steam's cut $220.5M–$501.6M before the cut
$19.99
836k reviews
Very Positive
HorrorOnline Co-Op
The Room
2014
Est. copies
≈ 1.6M–2.7M
too small to compare
SteamSpy 500k–1M
Est. revenue
$2.2M–$6.0M after Steam's cut $4.1M–$9.3M before the cut
$4.99
32k reviews
Overwhelmingly Positive
PuzzleMystery
Lobotomy Corporation | Monster Management Simulation
2018
Est. copies
≈ 1.7M–2.7M
SteamSpy 1M–2M
Est. revenue
$11.6M–$31.2M after Steam's cut $21.1M–$48.1M before the cut
$24.99
56k reviews
Very Positive
ManagementDifficult
Amnesia: The Dark Descent
2010
Est. copies
≈ 1.8M–3.0M
too small to compare
SteamSpy 2M–5M
Est. revenue
$10.2M–$27.3M after Steam's cut $18.5M–$42.0M before the cut
$19.99
36k reviews
Very Positive
HorrorGore
DREDGE
2023
Est. copies
≈ 1.3M–2.2M
SteamSpy 1M–2M
Est. revenue
$9.2M–$24.7M after Steam's cut $16.7M–$38.0M before the cut
$24.99
56k reviews
Overwhelmingly Positive
ExplorationFishing
What Remains of Edith Finch
2017
Est. copies
≈ 1.8M–2.9M
SteamSpy 500k–1M
Est. revenue
$9.8M–$26.5M after Steam's cut $17.9M–$40.7M before the cut
$19.99
52k reviews
Overwhelmingly Positive
Story RichAtmospheric
SOMA
2015
Est. copies
≈ 2.4M–3.9M
SteamSpy 2M–5M
Est. revenue
$19.9M–$53.6M after Steam's cut $36.3M–$82.5M before the cut
$29.99
52k reviews
Overwhelmingly Positive

Sizing up your own game? See what its genre can realistically do before you build it.