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How many copies did Marfusha:Sentinel Girls sell?

Estimated copies sold
≈ 79k–128k
$173k–$466k after Steam's cut $315k–$717k before the cut
from 3k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Marfusha:Sentinel Girls out and predicted the genre from its 8 similar games. Every figure here, including Marfusha:Sentinel Girls 's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 62k–89k
best case 1.3M (HoloCure - Save the Fans!)
The Action Roguelike genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 62k–89k copies
≈ $256k–$543k after Steam's cut
from ~2k reviews
Best case
≈ 972k–1.6M copies
HoloCure - Save the Fans!
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (6 of 8) and Anime (6 of 8).
The winners
Winners here lead with Action Roguelike + Anime, priced around $8. The breakout hits carry Mature + Gothic + Singleplayer; a typical game here doesn't.
The era
Only 2 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Touhou Endless Dream
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Est. copies
≈ 47k–76k
SteamSpy under 20k
Est. revenue
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CasualAnime
Metal Unit
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≈ 72k–116k
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Devil Slayer - Raksasi
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Very Positive
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2.3x vs typical
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Taboo Trial
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HoloCure - Save the Fans!
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18x vs typical
SteamSpy 1M–2M
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Overwhelmingly Positive
Pixel GraphicsBullet Hell
Cuisineer
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Snezhinka:Sentinel Girls2
2024
Est. copies
≈ 59k–95k
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$7.99
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Overwhelmingly Positive
AnimePixel Graphics

Sizing up your own game? See what its genre can realistically do before you build it.