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How many copies did Reality Break sell?

Estimated copies sold
≈ 17k–28k
$118k–$317k after Steam's cut $214k–$487k before the cut
from 714 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Reality Break out and predicted the genre from its 8 similar games. Every figure here, including Reality Break's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 67k–85k
best case 309k (Anomaly Agent)
The Action Roguelike genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 67k–85k copies
≈ $223k–$602k after Steam's cut
from ~2k reviews
Best case
≈ 235k–383k copies
Anomaly Agent · ≈ $776k–$2.1M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (5 of 8) and Rogue-lite (5 of 8).
The winners
Winners here lead with Action Roguelike + 2D Platformer, priced around $12. The breakout hits carry 2D Platformer + Side Scroller + Hack and Slash; a typical game here doesn't.
The era
5 of your 8 similar games shipped in the last two years. You'd be launching into a busy stretch.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Anomaly Agent
2024
Est. copies
≈ 235k–383k
4.0x vs typical
SteamSpy 200k–500k
Est. revenue
$776k–$2.1M after Steam's cut $1.4M–$3.2M before the cut
$11.99
10k reviews
Very Positive
Action Roguelike2D Platformer
Insect Swarm
2024
Est. copies
≈ 63k–103k
SteamSpy 100k–200k
Est. revenue
$122k–$327k after Steam's cut $221k–$503k before the cut
$6.99
3k reviews
Very Positive
FlightShooter
We Are The Dwarves
2016
Est. copies
≈ 66k–108k
SteamSpy 20k–50k
Est. revenue
$274k–$736k after Steam's cut $498k–$1.1M before the cut
$14.99
2k reviews
Mixed
IndieAdventure
NIMRODS
2024
Est. copies
≈ 44k–71k
SteamSpy 200k–500k
Est. revenue
$120k–$322k after Steam's cut $218k–$496k before the cut
$9.99
2k reviews
Very Positive
Early Access2D
ENDLESS Dungeon™ - Definitive Edition
2023
Est. copies
≈ 92k–149k
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
$379k–$1.0M after Steam's cut $689k–$1.6M before the cut
$14.99
4k reviews
Mixed
ActionTower Defense
Meta Ghost: Breaking Show
2024
Est. copies
≈ 38k–62k
SteamSpy 100k–200k
Est. revenue
$188k–$505k after Steam's cut $342k–$777k before the cut
$17.99
2k reviews
Mostly Positive
Action RoguelikeOnline Co-Op
Time Wasters
2023
Est. copies
≈ 62k–102k
SteamSpy 200k–500k
Est. revenue
$86k–$231k after Steam's cut $156k–$355k before the cut
$4.99
3k reviews
Very Positive
Action RoguelikeBullet Hell
Between the Stars
2024
Est. copies
≈ 59k–96k
SteamSpy 100k–200k
Est. revenue
$488k–$1.3M after Steam's cut $888k–$2.0M before the cut
$29.99
2k reviews
Mostly Positive
SpaceRPG

Sizing up your own game? See what its genre can realistically do before you build it.