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wishvane

How many copies did Maritime Calling sell?

Estimated copies sold
≈ 960–2k
$2k–$6k after Steam's cut $4k–$9k before the cut
from 40 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Maritime Calling out and predicted the genre from its 8 similar games. Every figure here, including Maritime Calling's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 288k–371k
best case 755k (Tribes of Midgard)
The Action Roguelike genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 288k–371k copies
≈ $2.8M–$3.3M after Steam's cut
from ~10k reviews
Best case
≈ 575k–935k copies
Tribes of Midgard · ≈ $3.2M–$8.5M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (6 of 8) and Rogue-like (6 of 8).
The winners
Winners here lead with Hack and Slash + Dungeon Crawler, priced around $20. The breakout hits carry Online Co-Op + Multiplayer; a typical game here doesn't.
The era
The games you compared span 2013 to 2026, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Windblown
2024
Est. copies
≈ 245k–399k
SteamSpy 200k–500k
Est. revenue
$1.7M–$4.5M after Steam's cut $3.1M–$7.0M before the cut
$24.99
10k reviews
Very Positive
Early AccessAction Roguelike
Moonlighter
2018
Est. copies
≈ 666k–1.1M
2.3x vs typical
SteamSpy 2M–5M
Est. revenue
$3.7M–$9.8M after Steam's cut $6.7M–$15.1M before the cut
$19.99
22k reviews
Very Positive
Hack and SlashPixel Graphics
EVERSPACE™
2017
Est. copies
≈ 394k–640k
SteamSpy 500k–1M
Est. revenue
$2.2M–$5.8M after Steam's cut $3.9M–$8.9M before the cut
$19.99
11k reviews
Mostly Positive
SpaceAction Roguelike
Tribes of Midgard
2021
Est. copies
≈ 575k–935k
2.4x vs typical
SteamSpy 2M–5M
Est. revenue
$3.2M–$8.5M after Steam's cut $5.8M–$13.1M before the cut
$19.99
23k reviews
Mostly Positive
Open World Survival CraftOnline Co-Op
Rotwood
2026
Est. copies
≈ 195k–317k
SteamSpy 500k–1M
Est. revenue
$1.6M–$4.3M after Steam's cut $2.9M–$6.7M before the cut
$29.99
8k reviews
Mostly Positive
Early AccessHack and Slash
Ravenswatch
2024
Est. copies
≈ 535k–869k
2.3x vs typical
SteamSpy 200k–500k
Est. revenue
$7.4M–$19.8M after Steam's cut $13.4M–$30.4M before the cut
$49.99
22k reviews
Mostly Positive
Curse of the Dead Gods
2021
Est. copies
≈ 227k–369k
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.4M after Steam's cut $2.3M–$5.2M before the cut
$19.99
9k reviews
Very Positive
Action RoguelikeIsometric
Rogue Legacy
2013
Est. copies
≈ 975k–1.6M
1.9x vs typical
SteamSpy 200k–500k
Est. revenue
$4.0M–$10.8M after Steam's cut $7.3M–$16.6M before the cut
$14.99
19k reviews
Very Positive
RoguevaniaPlatformer

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