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How big is 2020: THE RIDE?

Estimated players who have it
≈ 2k
from 62 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid 2020: THE RIDE and predicted how it would do from its 8 similar games. Every figure here, including 2020: THE RIDE's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 27k–74k
best case 439k (SUPERHOT VR)
Games like 2020: THE RIDE

A typical game among these

≈ 27k–74k copies

≈ $195k–$504k after Steam's cut

from ~861 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

4 of the 8 similar games are hits.

Best case: SUPERHOT VR at ≈ 334k–543k copies, ≈ $2.3M–$6.2M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share VR (6 of 8) and FPS (3 of 8).
The winners
Winners here lead with VR + Shooter, priced around $25. The breakout hits carry Puzzle + Time Manipulation + Bullet Time; a typical game here doesn't.
When they shipped
The similar games span 2011 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

AaaaaAAaaaAAAaaAAAAaAAAAA!!! for the Awesome
2011
Est. copies
≈ 69k–112k
SteamSpy 200k–500k
Est. revenue
$190k–$511k after Steam's cut $345k–$786k before Steam's cut
$9.99
1k reviews
Mostly Positive
FlightSports
Raw Data
2017
Est. copies
≈ 86k–139k
2.9x vs typical
SteamSpy 100k–200k
Est. revenue
$941k–$2.5M after Steam's cut $1.7M–$3.9M before Steam's cut
$39.99
2k reviews
Mostly Positive
VRAction
War Robots VR: The Skirmish
2017
Est. copies
≈ 27k–44k
SteamSpy 200k–500k
Est. revenue
Free
Free
784 reviews
Mostly Positive
Free to PlayAction
SUPERHOT VR
2017
Est. copies
≈ 334k–543k
11x vs typical
SteamSpy 1M–2M
Est. revenue
$2.3M–$6.2M after Steam's cut $4.2M–$9.5M before Steam's cut
$24.99
10k reviews
Very Positive
VRShooter
IRON REBELLION
2024
Est. copies
≈ 21k–35k
SteamSpy 50k–100k
Est. revenue
$147k–$395k after Steam's cut $267k–$607k before Steam's cut
$24.99
861 reviews
Very Positive
VRMechs
Espire 1: VR Operative
2019
Est. copies
≈ 17k–27k
SteamSpy under 20k
Est. revenue
$92k–$248k after Steam's cut $168k–$381k before Steam's cut
$19.99
582 reviews
Mixed
3D PlatformerVR
Rez Infinite
2017
Est. copies
≈ 44k–71k
SteamSpy 50k–100k
Est. revenue
$301k–$810k after Steam's cut $548k–$1.2M before Steam's cut
$24.99
1k reviews
Very Positive
On-Rails ShooterFlight
A-Tech Cybernetic VR
2020
Est. copies
≈ 19k–31k
SteamSpy 20k–50k
Est. revenue
$80k–$214k after Steam's cut $145k–$329k before Steam's cut
$14.99
778 reviews
Mixed
VRSci-fi

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