Sign in
wishvane

How many copies did Chess Knights: High Noon sell?

Estimated copies sold
≈ 1k–2k
$978–$3k after Steam's cut $2k–$4k before Steam's cut
from 48 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Chess Knights: High Noon and predicted how it would do from its 8 similar games. Every figure here, including Chess Knights: High Noon's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 105k–357k
best case 896k (Into the Breach)
Games like Chess Knights: High Noon

A typical game among these

≈ 105k–357k copies

≈ $1.2M–$3.1M after Steam's cut

from ~3k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

Best case: Into the Breach at ≈ 682k–1.1M copies, ≈ $2.8M–$7.6M after Steam's cut.

What their first month looked like
The games that made it here had under 5k reviews in their first month.
The genre you'd be entering
These games
The similar games share Turn-Based (5 of 8) and Turn-Based Strategy (5 of 8).
The winners
Winners here lead with Turn-Based Strategy + Turn-Based Tactics, priced around $15.
When they shipped
The similar games span 2011 to 2025, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Cureocity
2024
Est. copies
≈ 80k–130k
SteamSpy 100k–200k
Est. revenue
Free
Free
3k reviews
Overwhelmingly Positive
IndieCute
Might & Magic: Clash of Heroes
2011
Est. copies
≈ 164k–266k
SteamSpy 200k–500k
Est. revenue
Free
Free
3k reviews
Very Positive
StrategyPuzzle
Bonesaw
2025
Est. copies
≈ 5k–8k
SteamSpy under 20k
Est. revenue
$9k–$23k after Steam's cut $16k–$36k before Steam's cut
$6.66
192 reviews
Very Positive
DarkStrategy
Tactical Breach Wizards
2024
Est. copies
≈ 303k–492k
3.8x vs typical
SteamSpy 200k–500k
Est. revenue
$1.7M–$4.5M after Steam's cut $3.0M–$6.9M before Steam's cut
$19.99
12k reviews
Overwhelmingly Positive
Hard West 2
2022
Est. copies
≈ 80k–130k
SteamSpy 200k–500k
Est. revenue
$661k–$1.8M after Steam's cut $1.2M–$2.7M before Steam's cut
$29.99
3k reviews
Very Positive
Turn-Based StrategyWestern
Into the Breach
2018
Est. copies
≈ 682k–1.1M
6.9x vs typical
SteamSpy 1M–2M
Est. revenue
$2.8M–$7.6M after Steam's cut $5.1M–$11.6M before Steam's cut
$14.99
22k reviews
Very Positive
StrategyTurn-Based Strategy
Hard West
2015
Est. copies
≈ 241k–392k
1.5x vs typical
SteamSpy 200k–500k
Est. revenue
$1.3M–$3.6M after Steam's cut $2.4M–$5.5M before Steam's cut
$19.99
5k reviews
Mostly Positive
WesternTurn-Based Strategy
Everyone Must Die: A Western Standoff
2023
Est. copies
≈ 50–81
too small to compare
SteamSpy under 20k
Est. revenue
$138–$368 after Steam's cut $250–$566 before Steam's cut
$9.99
2 reviews
2 user reviews
IndieFunny

Sizing up your own game? See how many copies games in its genre usually sell before you build it.