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wishvane

How many copies did Chess Destroyer sell?

Estimated copies sold
≈ 581–944
$318–$855 after Steam's cut $578–$1k before the cut
from 22 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Chess Destroyer out and predicted the genre from its 8 similar games. Every figure here, including Chess Destroyer's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4k–10k
best case 235k (Niche - a genetics survival game)
The Board Game genre

2 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 4k–10k copies
≈ $15k–$26k after Steam's cut
from ~170 reviews
Best case
≈ 179k–291k copies
Niche - a genetics survival game · ≈ $886k–$2.4M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
The launch
The games that made it here had roughly 13 to 1k reviews in their first month.
Your set
Your set clusters on Board Game (4 of 8) and Puzzle (4 of 8).
The winners
Winners here lead with Rogue-lite + Turn-Based Combat, priced around $16. The breakout hits carry Rogue-lite + Turn-Based Combat + Rogue-like; a typical game here doesn't.
The era
The games you compared span 2016 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

aMAZE ZER0
2017
Est. copies
≈ 10k–16k
1.7x vs typical
SteamSpy under 20k
Est. revenue
$5k–$15k after Steam's cut $10k–$23k before the cut
$1.99
289 reviews
Very Positive
PuzzleSingleplayer
Odd||Even
2016
Est. copies
≈ 5k–7k
SteamSpy 20k–50k
Est. revenue
$25k–$67k after Steam's cut $45k–$103k before the cut
$19.99
113 reviews
Mixed
ExperimentalDifficult
Deckline
2025
Est. copies
≈ 8k–13k
1.9x vs typical
SteamSpy under 20k
Est. revenue
$9k–$23k after Steam's cut $16k–$36k before the cut
$3.99
327 reviews
Very Positive
Big Bia
2022
Est. copies
≈ 33k–54k
8.2x vs typical
SteamSpy 100k–200k
Est. revenue
$137k–$369k after Steam's cut $249k–$567k before the cut
$14.99
1k reviews
Mostly Positive
StrategyRogue-lite
3D Math - Ultra
2020
Est. copies
≈ 6k–10k
SteamSpy under 20k
Est. revenue
$8k–$22k after Steam's cut $15k–$34k before the cut
$4.99
227 reviews
Very Positive
CasualIndie
Radiis
2018
Est. copies
≈ 3k–5k
SteamSpy 20k–50k
Est. revenue
$12k–$33k after Steam's cut $23k–$51k before the cut
$14.99
99 reviews
Very Positive
Turn-BasedTurn-Based Strategy
Heretic Operative
2019
Est. copies
≈ 3k–4k
SteamSpy under 20k
Est. revenue
$15k–$40k after Steam's cut $27k–$61k before the cut
$19.99
93 reviews
Very Positive
RPGStrategy
Niche - a genetics survival game
2017
Est. copies
≈ 179k–291k
31x vs typical
SteamSpy 200k–500k
Est. revenue
$886k–$2.4M after Steam's cut $1.6M–$3.7M before the cut
$17.99
5k reviews
Very Positive
Turn-Based StrategyAdventure

Sizing up your own game? See what its genre can realistically do before you build it.