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How many copies did Fun Christmas Santa VR sell?

Estimated copies sold
≈ 149–242
$409–$1k after Steam's cut $744–$2k before Steam's cut
from 6 reviews (6 user reviews)
Only 6 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Fun Christmas Santa VR and predicted how it would do from its 8 similar games. Every figure here, including Fun Christmas Santa VR's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 93k–729k
best case 2.7M (Rec Room)
Games like Fun Christmas Santa VR

A typical game among these

≈ 93k–729k copies

≈ $508k–$1.5M after Steam's cut

from ~7k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Rec Room at ≈ 2.1M–3.4M copies.

What their first month looked like
About half the games that made it here had over 899 reviews in their first month; the range was 63 to 18k.
The genre you'd be entering
These games
The similar games share VR (7 of 8) and Simulation (6 of 8).
The winners
Winners here lead with VR + First-Person.
When they shipped
The similar games span 2014 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Rec Room
2021
Est. copies
≈ 2.1M–3.4M
13x vs typical
SteamSpy 2M–5M
Est. revenue
Free
Free
84k reviews
Very Positive
Free to PlayVR
Mountain
2014
Est. copies
≈ 912k–1.5M
2.5x vs typical
SteamSpy 500k–1M
Est. revenue
$248k–$668k after Steam's cut $452k–$1.0M before Steam's cut
$0.99
16k reviews
Very Positive
SimulationIndie
F1® 23
2023
Est. copies
≈ 437k–710k
2.7x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
18k reviews
Very Positive
VRRacing
HARD BULLET
2020
Est. copies
≈ 163k–264k
SteamSpy 50k–100k
Est. revenue
$894k–$2.4M after Steam's cut $1.6M–$3.7M before Steam's cut
$19.99
7k reviews
Very Positive
VRGore
IronWolf VR
2022
Est. copies
≈ 29k–48k
SteamSpy 20k–50k
Est. revenue
$162k–$435k after Steam's cut $294k–$669k before Steam's cut
$19.99
1k reviews
Very Positive
Co-opSubmarine
UNDERDOGS
2024
Est. copies
≈ 73k–119k
SteamSpy 50k–100k
Est. revenue
$604k–$1.6M after Steam's cut $1.1M–$2.5M before Steam's cut
$29.99
3k reviews
Overwhelmingly Positive
VRAction-Adventure
The Break-In
2025
Est. copies
≈ 65k–106k
SteamSpy 200k–500k
Est. revenue
$357k–$961k after Steam's cut $650k–$1.5M before Steam's cut
$19.99
3k reviews
Very Positive
VRMultiplayer
X-Plane 12
2022
Est. copies
≈ 164k–266k
SteamSpy 100k–200k
Est. revenue
$2.7M–$7.3M after Steam's cut $4.9M–$11.2M before Steam's cut
$59.99
7k reviews
Very Positive
SimulationFlight

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