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How many copies did Laid-Back Camp - Virtual - Fumoto Campsite sell?

Estimated copies sold
≈ 4k–6k
$22k–$59k after Steam's cut $40k–$90k before the cut
from 160 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Laid-Back Camp - Virtual - Fumoto Campsite out and predicted the genre from its 8 similar games. Every figure here, including Laid-Back Camp - Virtual - Fumoto Campsite's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 13k
best case 157k (Syberia: The World Before)
The Anime genre

1 of your 8 similar games is a hit. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 13k copies
≈ $25k–$148k after Steam's cut
from ~388 reviews
Best case
≈ 119k–194k copies
Syberia: The World Before · ≈ $1.3M–$3.5M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
The launch
The games that made it here had roughly 14 to 326 reviews in their first month.
Under about 100 in month one, almost nothing recovers.
Your set
Your set clusters on Anime (4 of 8) and Female Protagonist (4 of 8).
The winners
Winners here lead with Story Rich + Point & Click, priced around $40. The breakout hits carry Point & Click + Puzzle + Steampunk; a typical game here doesn't.
The era
The games you compared span 2016 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

ALTDEUS: Beyond Chronos
2021
Est. copies
≈ 10k–17k
SteamSpy 50k–100k
Est. revenue
$84k–$225k after Steam's cut $152k–$347k before the cut
$29.99
410 reviews
Very Positive
Time Space Rebuild
2025
Est. copies
≈ 10k–16k
SteamSpy 100k–200k
Est. revenue
$14k–$37k after Steam's cut $25k–$57k before the cut
$4.99
417 reviews
Mostly Positive
Dating SimFMV
The Riese Project - Prologue
2023
Est. copies
≈ 5k–7k
too small to compare
SteamSpy 100k–200k
Est. revenue
Free
Free
192 reviews
Mostly Positive
3DAdventure
Laid-Back Camp - Virtual - Lake Motosu
2021
Est. copies
≈ 10k–16k
SteamSpy 20k–50k
Est. revenue
$53k–$142k after Steam's cut $96k–$219k before the cut
$19.99
388 reviews
Mostly Positive
VRFemale Protagonist
Deer Man
2016
Est. copies
≈ 13k–22k
SteamSpy 20k–50k
Est. revenue
$4k–$10k after Steam's cut $7k–$15k before the cut
$0.99
334 reviews
Mostly Positive
IndieAdventure
TOKYO CHRONOS
2019
Est. copies
≈ 10k–16k
SteamSpy under 20k
Est. revenue
$80k–$216k after Steam's cut $146k–$332k before the cut
$29.99
338 reviews
Very Positive
Koi-Koi VR: Love Blossoms
2022
Est. copies
≈ 4k–7k
too small to compare
SteamSpy under 20k
Est. revenue
$72k–$194k after Steam's cut $131k–$298k before the cut
$59.99
182 reviews
Very Positive
VRSexual Content
Syberia: The World Before
2022
Est. copies
≈ 119k–194k
13x vs typical
SteamSpy 200k–500k
Est. revenue
$1.3M–$3.5M after Steam's cut $2.4M–$5.4M before the cut
$39.99
5k reviews
Very Positive
AdventureStory Rich

Sizing up your own game? See what its genre can realistically do before you build it.