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How many copies did Castle Cardians sell?

Estimated copies sold
≈ 3k–5k
$14k–$37k after Steam's cut $25k–$56k before Steam's cut
from 133 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Castle Cardians and predicted how it would do from its 8 similar games. Every figure here, including Castle Cardians's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 205k–586k
best case 8.3M (Slay the Spire)
Games like Castle Cardians

A typical game among these

≈ 205k–586k copies

≈ $1.3M–$4.5M after Steam's cut

from ~9k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Slay the Spire at ≈ 6.3M–10.3M copies, ≈ $43.5M–$116.9M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 3k reviews in their first month; the range was 1k to 21k.
The genre you'd be entering
These games
The similar games share Card Game (8 of 8) and Deckbuilding (8 of 8).
The winners
Winners here lead with Card Game + Roguelike Deckbuilder, priced around $20. The breakout hits carry Singleplayer + Strategy + Pixel Graphics; a typical game here doesn't.
When they shipped
The similar games span 2015 to 2024, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

DICEOMANCER
2024
Est. copies
≈ 139k–227k
SteamSpy 100k–200k
Est. revenue
$575k–$1.5M after Steam's cut $1.0M–$2.4M before Steam's cut
$14.99
6k reviews
Overwhelmingly Positive
StrategyCard Game
Balatro
2024
Est. copies
≈ 5.0M–8.1M
23x vs typical
SteamSpy 2M–5M
Est. revenue
$20.5M–$55.0M after Steam's cut $37.2M–$84.7M before Steam's cut
$14.99
200k reviews
Overwhelmingly Positive
Slay the Spire
2019
Est. copies
≈ 6.3M–10.3M
25x vs typical
SteamSpy 5M–10M
Est. revenue
$43.5M–$116.9M after Steam's cut $79.0M–$179.8M before Steam's cut
$24.99
220k reviews
Overwhelmingly Positive
Dungeons & Degenerate Gamblers
2024
Est. copies
≈ 91k–148k
SteamSpy 100k–200k
Est. revenue
$376k–$1.0M after Steam's cut $683k–$1.6M before Steam's cut
$14.99
4k reviews
Very Positive
Wildfrost
2023
Est. copies
≈ 220k–357k
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.2M after Steam's cut $2.2M–$5.0M before Steam's cut
$19.99
9k reviews
Very Positive
Card BattlerDifficult
Tainted Grail: Conquest
2021
Est. copies
≈ 208k–338k
SteamSpy 200k–500k
Est. revenue
$1.1M–$3.1M after Steam's cut $2.1M–$4.7M before Steam's cut
$19.99
8k reviews
Very Positive
DeckbuildingCard Game
Monster Train
2020
Est. copies
≈ 570k–927k
2.7x vs typical
SteamSpy 500k–1M
Est. revenue
$3.9M–$10.5M after Steam's cut $7.1M–$16.2M before Steam's cut
$24.99
23k reviews
Overwhelmingly Positive
Card BattlerRogue-lite
Hand of Fate
2015
Est. copies
≈ 522k–848k
SteamSpy 500k–1M
Est. revenue
$2.9M–$7.7M after Steam's cut $5.2M–$11.9M before Steam's cut
$19.99
11k reviews
Very Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.