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How many copies did Grand Theft Auto: San Andreas – The Definitive Edition sell?

Estimated copies sold
≈ 364k–592k
$6.0M–$16.2M after Steam's cut $10.9M–$24.9M before the cut
from 15k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

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We left Grand Theft Auto: San Andreas – The Definitive Edition out and predicted the genre from its 8 similar games. Every figure here, including Grand Theft Auto: San Andreas – The Definitive Edition's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 827k–4.1M
best case 6.6M (Grand Theft Auto V Enhanced)
The Open World genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 827k–4.1M copies
≈ $47.6M–$82.6M after Steam's cut
from ~58k reviews
Best case
≈ 5.0M–8.2M copies
Grand Theft Auto V Enhanced · ≈ $41.5M–$111.5M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Open World (8 of 8) and Story Rich (6 of 8).
The winners
Winners here lead with Open World + Crime, priced around $30.
The era
The games you compared span 2016 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

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1.9x vs typical
SteamSpy 1M–2M
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Grand Theft Auto V Enhanced
2025
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≈ 5.0M–8.2M
3.6x vs typical
SteamSpy 5M–10M
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Watch_Dogs® 2
2016
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≈ 4.0M–6.5M
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100k reviews
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Mafia II: Definitive Edition
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≈ 1.0M–1.6M
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Sizing up your own game? See what its genre can realistically do before you build it.