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How many copies did Pocket Bravery sell?

Estimated copies sold
≈ 17k–28k
$96k–$257k after Steam's cut $174k–$395k before the cut
from 724 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Pocket Bravery out and predicted the genre from its 8 similar games. Every figure here, including Pocket Bravery's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 288k–476k
best case 1.7M (Rivals of Aether)
The 2D Fighter genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 288k–476k copies
≈ $1.9M–$2.4M after Steam's cut
from ~6k reviews
Best case
≈ 1.3M–2.1M copies
Rivals of Aether · ≈ $10.8M–$28.9M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on 2D Fighter (8 of 8) and Fighting (8 of 8).
The winners
Winners here lead with Fighting + 2D Fighter, priced around $30. The breakout hits carry Platformer + Pixel Graphics + Indie; a typical game here doesn't.
The era
The games you compared span 2013 to 2021, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Rivals of Aether
2017
Est. copies
≈ 1.3M–2.1M
6.3x vs typical
SteamSpy 1M–2M
Est. revenue
$10.8M–$28.9M after Steam's cut $19.6M–$44.5M before the cut
$29.99
38k reviews
Overwhelmingly Positive
Fighting2D Fighter
MELTY BLOOD: TYPE LUMINA
2021
Est. copies
≈ 260k–423k
1.7x vs typical
SteamSpy 500k–1M
Est. revenue
$3.6M–$9.6M after Steam's cut $6.5M–$14.8M before the cut
$49.99
10k reviews
Very Positive
Fighting2D Fighter
Nidhogg
2014
Est. copies
≈ 410k–666k
SteamSpy 500k–1M
Est. revenue
$1.1M–$3.0M after Steam's cut $2.0M–$4.7M before the cut
$9.99
8k reviews
Very Positive
Local MultiplayerIndie
THE KING OF FIGHTERS 2002 UNLIMITED MATCH
2015
Est. copies
≈ 245k–398k
SteamSpy 200k–500k
Est. revenue
$1.0M–$2.7M after Steam's cut $1.8M–$4.2M before the cut
$14.99
5k reviews
Very Positive
FightingAction
THE KING OF FIGHTERS XIII STEAM EDITION
2013
Est. copies
≈ 552k–896k
1.7x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
11k reviews
Very Positive
Fighting2D Fighter
Melty Blood Actress Again Current Code
2016
Est. copies
≈ 193k–314k
SteamSpy 200k–500k
Est. revenue
$1.3M–$3.6M after Steam's cut $2.4M–$5.5M before the cut
$24.99
5k reviews
Very Positive
Anime2D Fighter
Lethal League
2014
Est. copies
≈ 315k–512k
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.3M after Steam's cut $2.2M–$5.0M before the cut
$13.99
6k reviews
Very Positive
FightingLocal Multiplayer
UNDER NIGHT IN-BIRTH Exe:Late[cl-r]
2018
Est. copies
≈ 117k–191k
SteamSpy 200k–500k
Est. revenue
$806k–$2.2M after Steam's cut $1.5M–$3.3M before the cut
$24.99
4k reviews
Very Positive
2D FighterFighting

Sizing up your own game? See what its genre can realistically do before you build it.