Sign in
wishvane

How many copies did SLASH OF BULLET sell?

Estimated copies sold
≈ 298–484
$819–$2k after Steam's cut $1k–$3k before Steam's cut
from 12 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid SLASH OF BULLET and predicted how it would do from its 8 similar games. Every figure here, including SLASH OF BULLET's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 452–586
best case 36k (Clone Drone in the Hyperdome)
Games like SLASH OF BULLET

A typical game among these

≈ 452–586 copies

≈ $1k–$2k after Steam's cut

from ~15 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

1 of the 8 similar games is a hit.

Best case: Clone Drone in the Hyperdome at ≈ 27k–44k copies, ≈ $149k–$401k after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 15 reviews in their first month; the range was 1 to 393.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share VR (8 of 8) and Swordplay (7 of 8).
The winners
Winners here lead with Swordplay + VR, priced around $20.
When they shipped
The similar games span 2017 to 2025, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Clone Drone in the Hyperdome
2024
Est. copies
≈ 27k–44k
73x vs typical
SteamSpy 50k–100k
Est. revenue
$149k–$401k after Steam's cut $271k–$617k before Steam's cut
$19.99
1k reviews
Very Positive
ActionSwordplay
Unpatterned Cut
2025
Est. copies
≈ 372–605
SteamSpy 20k–50k
Est. revenue
$1k–$3k after Steam's cut $2k–$4k before Steam's cut
$9.99
15 reviews
Positive
Arken Age
2025
Est. copies
≈ 18k–29k
47x vs typical
SteamSpy under 20k
Est. revenue
$193k–$520k after Steam's cut $352k–$800k before Steam's cut
$39.99
709 reviews
Very Positive
VRAdventure
Swords of Gurrah
2020
Est. copies
≈ 20k–33k
55x vs typical
SteamSpy under 20k
Est. revenue
$84k–$226k after Steam's cut $153k–$347k before Steam's cut
$14.99
821 reviews
Mostly Positive
ActionEarly Access
Uizuno Blade VR
2017
Est. copies
≈ 344–559
SteamSpy under 20k
Est. revenue
$472–$1k after Steam's cut $858–$2k before Steam's cut
$4.99
10 reviews
Mixed
ActionVR
War Saber
2020
Est. copies
≈ 446–725
SteamSpy under 20k
Est. revenue
Free
Free
18 reviews
Mostly Negative
ActionEarly Access
Mysterica
2020
Est. copies
≈ 546–887
SteamSpy under 20k
Est. revenue
Free
Free
22 reviews
Mostly Positive
ActionVR
IAIDO
2022
Est. copies
≈ 198–322
SteamSpy under 20k
Est. revenue
$707–$2k after Steam's cut $1k–$3k before Steam's cut
$12.99
8 reviews
8 user reviews
ActionVR

Sizing up your own game? See how many copies games in its genre usually sell before you build it.