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How many copies did Clone Drone in the Hyperdome sell?

Estimated copies sold
≈ 27k–44k
$149k–$401k after Steam's cut $271k–$617k before Steam's cut
from 1k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Clone Drone in the Hyperdome and predicted how it would do from its 8 similar games. Every figure here, including Clone Drone in the Hyperdome's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 647k–5.1M
best case 9.9M (NARAKA: BLADEPOINT)
Games like Clone Drone in the Hyperdome

A typical game among these

≈ 647k–5.1M copies

≈ $8.9M–$36.5M after Steam's cut

from ~51k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: NARAKA: BLADEPOINT at ≈ 7.5M–12.2M copies.

What their first month looked like
About half the games that made it here had over 33k reviews in their first month; the range was 12k to 49k.
The genre you'd be entering
These games
The similar games share Swordplay (6 of 8) and Fighting (5 of 8).
The winners
Winners here lead with Battle Royale + Martial Arts.
When they shipped
The similar games span 2014 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

NARAKA: BLADEPOINT
2021
Est. copies
≈ 7.5M–12.2M
5.9x vs typical
SteamSpy 10M–20M
Est. revenue
Free
Free
303k reviews
Mostly Positive
Battle RoyaleMultiplayer
Blade and Sorcery
2024
Est. copies
≈ 1.5M–2.5M
SteamSpy 1M–2M
Est. revenue
$12.7M–$34.2M after Steam's cut $23.1M–$52.7M before Steam's cut
$29.99
62k reviews
Overwhelmingly Positive
VRSwordplay
Nidhogg
2014
Est. copies
≈ 443k–720k
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.3M after Steam's cut $2.2M–$5.0M before Steam's cut
$9.99
8k reviews
Very Positive
Local MultiplayerIndie
MORDHAU
2019
Est. copies
≈ 3.3M–5.3M
2.2x vs typical
SteamSpy 2M–5M
Est. revenue
$26.9M–$72.3M after Steam's cut $48.9M–$111.3M before Steam's cut
$29.99
113k reviews
Mostly Positive
MedievalMultiplayer
FOR HONOR™
2017
Est. copies
≈ 5.7M–9.2M
3.2x vs typical
SteamSpy 5M–10M
Est. revenue
$46.9M–$126.2M after Steam's cut $85.3M–$194.2M before Steam's cut
$29.99
165k reviews
Mixed
MedievalSwordplay
Clone Drone in the Danger Zone
2021
Est. copies
≈ 983k–1.6M
SteamSpy 1M–2M
Est. revenue
$5.4M–$14.5M after Steam's cut $9.8M–$22.3M before Steam's cut
$19.99
40k reviews
Overwhelmingly Positive
RobotsAction
Absolver
2017
Est. copies
≈ 510k–828k
SteamSpy 500k–1M
Est. revenue
$4.2M–$11.3M after Steam's cut $7.6M–$17.4M before Steam's cut
$29.99
15k reviews
Mostly Positive
FightingMartial Arts
SOULCALIBUR VI
2018
Est. copies
≈ 437k–710k
SteamSpy 1M–2M
Est. revenue
$10.8M–$29.1M after Steam's cut $19.7M–$44.7M before Steam's cut
$89.99
14k reviews
Very Positive
FightingAction

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