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How many copies did SpellForce: Conquest of Eo sell?

Estimated copies sold
≈ 67k–108k
$549k–$1.5M after Steam's cut $998k–$2.3M before Steam's cut
from 3k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid SpellForce: Conquest of Eo and predicted how it would do from its 8 similar games. Every figure here, including SpellForce: Conquest of Eo's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 50k–244k
best case 750k (Age of Wonders 4)
Games like SpellForce: Conquest of Eo

A typical game among these

≈ 50k–244k copies

≈ $577k–$2.1M after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

Best case: Age of Wonders 4 at ≈ 571k–929k copies, ≈ $7.9M–$21.1M after Steam's cut.

What their first month looked like
About half the games that made it here had over 1k reviews in their first month; the range was 456 to 8k.
The genre you'd be entering
These games
The similar games share Grand Strategy (6 of 8) and Turn-Based Strategy (5 of 8).
The winners
Winners here lead with 4X + Character Customization, priced around $50.
When they shipped
The similar games span 2013 to 2026, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Heroes' Vow: Three Kingdoms
2026
Est. copies
≈ 206k–334k
3.6x vs typical
SteamSpy 200k–500k
Est. revenue
$1.1M–$3.0M after Steam's cut $2.1M–$4.7M before Steam's cut
$19.99
8k reviews
Very Positive
Early AccessSimulation
Fallen Enchantress: Legendary Heroes
2013
Est. copies
≈ 160k–260k
SteamSpy 200k–500k
Est. revenue
$1.1M–$3.0M after Steam's cut $2.0M–$4.5M before Steam's cut
$24.99
3k reviews
Mostly Positive
MagicSingleplayer
Warhammer Underworlds - Shadespire Edition (Classic)
2020
Est. copies
≈ 41k–67k
SteamSpy under 20k
Est. revenue
$339k–$910k after Steam's cut $615k–$1.4M before Steam's cut
$29.99
2k reviews
Mixed
Turn-Based TacticsCard Battler
Sorcerer King: Rivals
2016
Est. copies
≈ 17k–28k
SteamSpy 100k–200k
Est. revenue
$94k–$253k after Steam's cut $171k–$389k before Steam's cut
$19.99
411 reviews
Mixed
4XTactical RPG
Master of Magic
2022
Est. copies
≈ 31k–50k
SteamSpy 50k–100k
Est. revenue
$336k–$904k after Steam's cut $611k–$1.4M before Steam's cut
$39.99
1k reviews
Mostly Positive
Turn-Based CombatStrategy
Ancient Warfare: The Han Dynasty
2023
Est. copies
≈ 52k–85k
SteamSpy 50k–100k
Est. revenue
$243k–$654k after Steam's cut $442k–$1.0M before Steam's cut
$16.99
2k reviews
Mixed
Early AccessWar
Age of Wonders 4
2023
Est. copies
≈ 571k–929k
10.0x vs typical
SteamSpy 500k–1M
Est. revenue
$7.9M–$21.1M after Steam's cut $14.3M–$32.5M before Steam's cut
$49.99
23k reviews
Very Positive
Strategy4X
Phoenix Point
2020
Est. copies
≈ 179k–291k
3.1x vs typical
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.3M after Steam's cut $2.2M–$5.1M before Steam's cut
$24.99
7k reviews
Mostly Positive
TacticalTurn-Based Strategy

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