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How many copies did OTXO sell?

Estimated copies sold
≈ 99k–160k
$407k–$1.1M after Steam's cut $740k–$1.7M before Steam's cut
from 4k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid OTXO and predicted how it would do from its 8 similar games. Every figure here, including OTXO's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 29k–107k
best case 522k (SYNTHETIK: Legion Rising)
Games like OTXO

A typical game among these

≈ 29k–107k copies

≈ $116k–$837k after Steam's cut

from ~1k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

Best case: SYNTHETIK: Legion Rising at ≈ 398k–647k copies, ≈ $2.2M–$5.9M after Steam's cut.

What their first month looked like
About half the games that made it here had over 273 reviews in their first month; the range was 37 to 2k.
The genre you'd be entering
These games
The similar games share Action Roguelike (6 of 8) and Shooter (4 of 8).
The winners
Winners here lead with Top-Down Shooter + Rogue-lite, priced around $20.
When they shipped
The similar games span 2018 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

SYNTHETIK: Legion Rising
2018
Est. copies
≈ 398k–647k
12x vs typical
SteamSpy 500k–1M
Est. revenue
$2.2M–$5.9M after Steam's cut $4.0M–$9.1M before Steam's cut
$19.99
13k reviews
Very Positive
Top-Down ShooterRogue-lite
Hell is Others
2022
Est. copies
≈ 29k–47k
SteamSpy 500k–1M
Est. revenue
$119k–$319k after Steam's cut $216k–$491k before Steam's cut
$14.99
1k reviews
Mostly Positive
Rogue-likeTop-Down
Metal Thunder
2024
Est. copies
≈ 15k–25k
SteamSpy under 20k
Est. revenue
$46k–$123k after Steam's cut $83k–$189k before Steam's cut
$10.99
611 reviews
Mostly Positive
Early AccessFlight
10 Miles To Safety
2020
Est. copies
≈ 25k–40k
SteamSpy 100k–200k
Est. revenue
$68k–$184k after Steam's cut $124k–$283k before Steam's cut
$9.99
1k reviews
Mostly Positive
StrategyAction
They Don't Sleep
2022
Est. copies
≈ 5k–9k
SteamSpy under 20k
Est. revenue
$4k–$12k after Steam's cut $8k–$18k before Steam's cut
$2.99
218 reviews
Very Positive
Action RoguelikePixel Graphics
Colt Canyon
2020
Est. copies
≈ 53k–86k
2.0x vs typical
SteamSpy 200k–500k
Est. revenue
$218k–$585k after Steam's cut $396k–$900k before Steam's cut
$14.99
2k reviews
Very Positive
WesternBlood
The Last Stand: Aftermath
2021
Est. copies
≈ 169k–275k
6.3x vs typical
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before Steam's cut
$24.99
7k reviews
Very Positive
ZombiesSurvival
God's Trigger
2019
Est. copies
≈ 29k–47k
SteamSpy 100k–200k
Est. revenue
$120k–$321k after Steam's cut $217k–$495k before Steam's cut
$14.99
1k reviews
Mostly Positive
Top-Down ShooterAction Roguelike

Sizing up your own game? See how many copies games in its genre usually sell before you build it.