Sign in
wishvane

How many copies did Death Roads: Tournament sell?

Estimated copies sold
≈ 20k–32k
$82k–$221k after Steam's cut $149k–$340k before the cut
from 831 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Death Roads: Tournament out and predicted the genre from its 8 similar games. Every figure here, including Death Roads: Tournament's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 123k–140k
best case 793k (Monster Train)

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 123k–140k copies
≈ $929k–$1.3M after Steam's cut
from ~4k reviews
Best case
≈ 604k–982k copies
Monster Train · ≈ $4.2M–$11.2M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Deckbuilding (6 of 8) and Roguelike Deckbuilder (6 of 8).
The winners
Winners here lead with Rogue-lite + Card Game, priced around $25. The breakout hits carry Rogue-lite + Card Game + PvP; a typical game here doesn't.
The era
The games you compared span 2018 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Deep Sky Derelicts
2018
Est. copies
≈ 87k–142k
SteamSpy 100k–200k
Est. revenue
$481k–$1.3M after Steam's cut $874k–$2.0M before the cut
$19.99
3k reviews
Mostly Positive
Monster Train
2020
Est. copies
≈ 604k–982k
5.6x vs typical
SteamSpy 500k–1M
Est. revenue
$4.2M–$11.2M after Steam's cut $7.6M–$17.2M before the cut
$24.99
23k reviews
Overwhelmingly Positive
Card BattlerRogue-lite
Chrono Ark
2024
Est. copies
≈ 328k–533k
3.3x vs typical
SteamSpy 200k–500k
Est. revenue
$2.3M–$6.1M after Steam's cut $4.1M–$9.3M before the cut
$24.99
14k reviews
Very Positive
Fights in Tight Spaces
2021
Est. copies
≈ 97k–157k
SteamSpy 100k–200k
Est. revenue
$665k–$1.8M after Steam's cut $1.2M–$2.8M before the cut
$24.99
4k reviews
Very Positive
StrategyAction
Dice & Fold
2024
Est. copies
≈ 93k–151k
SteamSpy 100k–200k
Est. revenue
$331k–$890k after Steam's cut $602k–$1.4M before the cut
$12.99
4k reviews
Very Positive
Card BattlerDungeon Crawler
Cobalt Core
2023
Est. copies
≈ 104k–169k
SteamSpy 100k–200k
Est. revenue
$571k–$1.5M after Steam's cut $1.0M–$2.4M before the cut
$19.99
4k reviews
Overwhelmingly Positive
Astrea: Six-Sided Oracles
2023
Est. copies
≈ 108k–175k
SteamSpy 100k–200k
Est. revenue
$740k–$2.0M after Steam's cut $1.3M–$3.1M before the cut
$24.99
4k reviews
Very Positive
Roguebook
2021
Est. copies
≈ 112k–182k
SteamSpy 200k–500k
Est. revenue
$771k–$2.1M after Steam's cut $1.4M–$3.2M before the cut
$24.99
5k reviews
Very Positive
RPGIndie

Sizing up your own game? See what its genre can realistically do before you build it.