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How many copies did Decision: Red Daze sell?

Estimated copies sold
≈ 21k–35k
$117k–$315k after Steam's cut $213k–$485k before the cut
from 889 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Decision: Red Daze out and predicted the genre from its 8 similar games. Every figure here, including Decision: Red Daze's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 39.2M–79.9M
best case 123.4M (PUBG: BATTLEGROUNDS)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 39.2M–79.9M copies
≈ $126.9M–$397.4M after Steam's cut
from ~1.1M reviews
Best case
≈ 94.0M–152.8M copies
PUBG: BATTLEGROUNDS
The genre you'd be entering
Your set
Your set clusters on Survival (6 of 8) and FPS (3 of 8).
The winners
Winners here lead with Survival + Shooter, priced around $10.
The era
The games you compared span 2009 to 2020, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

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SteamSpy 20M–50M
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$4.99
739k reviews
Very Positive
MultiplayerSocial Deduction
Left 4 Dead 2
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≈ 54.5M–88.5M
SteamSpy 50M–100M
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SurvivalCrafting
Dead by Daylight
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≈ 36.8M–59.8M
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Free to PlayBattle Royale
Terraria
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Est. copies
≈ 80.0M–130.0M
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Open World Survival CraftSandbox
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≈ 94.0M–152.8M
2.6x vs typical
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$4.99
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Overwhelmingly Positive
MatureUtilities

Sizing up your own game? See what its genre can realistically do before you build it.