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How many copies did Super Dungeon Maker sell?

Estimated copies sold
≈ 12k–20k
$69k–$185k after Steam's cut $125k–$284k before Steam's cut
from 504 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Super Dungeon Maker and predicted how it would do from its 8 similar games. Every figure here, including Super Dungeon Maker's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 228–667
best case 47k (Spirit Realm)
Games like Super Dungeon Maker

A typical game among these

≈ 228–667 copies

≈ $264–$604 after Steam's cut

from ~10 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 8 similar games are hits.

Best case: Spirit Realm at ≈ 35k–58k copies, ≈ $177k–$477k after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
The games that made it here had under 54 reviews in their first month.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Choose Your Own Adventure (5 of 8) and Puzzle (4 of 8).
The winners
Winners here lead with Open World, priced around $17. The breakout hits carry Open World + Early Access + RPG; a typical game here doesn't.
When they shipped
The similar games span 2013 to 2026, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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3.2x vs typical
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CasualSandbox
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111x vs typical
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$95–$255 after Steam's cut $173–$393 before Steam's cut
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AdventureStrategy
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≈ 322–524
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$176–$475 after Steam's cut $320–$730 before Steam's cut
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Mixed
CasualRacing
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SandboxPhysics
Spirit Realm
2024
Est. copies
≈ 35k–58k
143x vs typical
SteamSpy 20k–50k
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$177k–$477k after Steam's cut $322k–$733k before Steam's cut
$18.18
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Mostly Positive
Early AccessRPG

Sizing up your own game? See how many copies games in its genre usually sell before you build it.