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How many copies did Spirit Realm sell?

Estimated copies sold
≈ 32k–52k
$160k–$429k after Steam's cut $290k–$660k before the cut
from 1k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Spirit Realm out and predicted the genre from its 8 similar games. Every figure here, including Spirit Realm's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 13.7M–31.9M
best case 33.3M (Cyberpunk 2077)
The Open World genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 13.7M–31.9M copies
≈ $174.6M–$226.4M after Steam's cut
from ~499k reviews
Best case
≈ 25.4M–41.2M copies
Cyberpunk 2077 · ≈ $418.4M–$1125.0M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Open World (8 of 8) and Open World Survival Craft (6 of 8).
The winners
Winners here lead with Cyberpunk + Open World, priced around $60.
The era
The games you compared span 2013 to 2026, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

7 Days to Die
2024
Est. copies
≈ 9.7M–15.7M
SteamSpy 10M–20M
Est. revenue
$119.8M–$322.1M after Steam's cut $217.8M–$495.5M before the cut
$44.99
403k reviews
Very Positive
SurvivalZombies
Cyberpunk 2077
2020
Est. copies
≈ 25.4M–41.2M
1.9x vs typical
SteamSpy 20M–50M
Est. revenue
$418.4M–$1125.0M after Steam's cut $760.8M–$1730.7M before the cut
$59.99
961k reviews
Very Positive
CyberpunkOpen World
Project Zomboid
2013
Est. copies
≈ 24.0M–38.9M
SteamSpy 10M–20M
Est. revenue
$131.7M–$354.0M after Steam's cut $239.4M–$544.7M before the cut
$19.99
461k reviews
Very Positive
SurvivalZombies
Mount & Blade II: Bannerlord
2022
Est. copies
≈ 7.0M–11.5M
SteamSpy 10M–20M
Est. revenue
$96.9M–$260.5M after Steam's cut $176.2M–$400.8M before the cut
$49.99
294k reviews
Very Positive
MedievalStrategy
Palworld
2026
Est. copies
≈ 10.7M–17.3M
SteamSpy 50M–100M
Est. revenue
$88.0M–$236.6M after Steam's cut $160.0M–$363.9M before the cut
$29.99
445k reviews
Very Positive
Open WorldSurvival
ARK: Survival Evolved
2017
Est. copies
≈ 26.6M–43.2M
1.5x vs typical
SteamSpy 20M–50M
Est. revenue
$109.6M–$294.7M after Steam's cut $199.3M–$453.4M before the cut
$14.99
773k reviews
Very Positive
Open World Survival CraftSurvival
Valheim
2021
Est. copies
≈ 13.3M–21.7M
SteamSpy 10M–20M
Est. revenue
$73.4M–$197.2M after Steam's cut $133.4M–$303.4M before the cut
$19.99
538k reviews
Very Positive
Open World Survival CraftSurvival
The Forest
2018
Est. copies
≈ 20.6M–33.5M
SteamSpy 20M–50M
Est. revenue
$113.4M–$304.8M after Steam's cut $206.1M–$468.9M before the cut
$19.99
678k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival

Sizing up your own game? See what its genre can realistically do before you build it.