Sign in
wishvane

How many copies did 我16岁辍学做游戏! sell?

Estimated copies sold
≈ 1k–2k
$5k–$14k after Steam's cut $10k–$22k before Steam's cut
from 52 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid 我16岁辍学做游戏! and predicted how it would do from its 8 similar games. Every figure here, including 我16岁辍学做游戏!'s, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 10k–23k
best case 134k (GameGuru Classic)
Games like 我16岁辍学做游戏!

A typical game among these

≈ 10k–23k copies

≈ $50k–$225k after Steam's cut

from ~337 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

1 of the 8 similar games is a hit.

Best case: GameGuru Classic at ≈ 102k–166k copies, ≈ $563k–$1.5M after Steam's cut.

What their first month looked like
About half the games that made it here had over 184 reviews in their first month; the range was 39 to 305.
The genre you'd be entering
These games
The similar games share Game Development (8 of 8) and Education (5 of 8).
The winners
Winners here lead with Game Development + Software, priced around $20.
When they shipped
The similar games span 2014 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Learn Game Development, Unity Code Monkey
2020
Est. copies
≈ 3k–5k
SteamSpy 100k–200k
Est. revenue
Free
Free
134 reviews
Very Positive
SimulationProgramming
AppGameKit Classic: Easy Game Development
2014
Est. copies
≈ 37k–60k
1.9x vs typical
SteamSpy 20k–50k
Est. revenue
Free
Free
654 reviews
Very Positive
Game DevelopmentSoftware Training
Pixel Art Academy: Learn Mode
2024
Est. copies
≈ 11k–17k
SteamSpy under 20k
Est. revenue
$41k–$111k after Steam's cut $75k–$171k before Steam's cut
$14.00
434 reviews
Very Positive
Pixel GraphicsRelaxing
SRPG Studio
2018
Est. copies
≈ 9k–14k
SteamSpy under 20k
Est. revenue
$140k–$378k after Steam's cut $255k–$581k before Steam's cut
$59.99
280 reviews
Very Positive
Game DevelopmentAnimation & Modeling
GameGuru Classic
2015
Est. copies
≈ 102k–166k
6.2x vs typical
SteamSpy 500k–1M
Est. revenue
$563k–$1.5M after Steam's cut $1.0M–$2.3M before Steam's cut
$19.99
2k reviews
Mostly Positive
Game DevelopmentSoftware
Kodon
2023
Est. copies
≈ 10k–16k
SteamSpy under 20k
Est. revenue
$67k–$180k after Steam's cut $122k–$277k before Steam's cut
$24.99
393 reviews
Mixed
SimulationAnimation & Modeling
Game Tycoon 2
2016
Est. copies
≈ 10k–17k
SteamSpy 100k–200k
Est. revenue
$23k–$61k after Steam's cut $41k–$94k before Steam's cut
$7.99
248 reviews
Mixed
SimulationStrategy
BM Studio
2018
Est. copies
≈ 4k–6k
SteamSpy under 20k
Est. revenue
$2k–$5k after Steam's cut $4k–$8k before Steam's cut
$1.99
117 reviews
Mostly Positive
IndieAudio Production

Sizing up your own game? See how many copies games in its genre usually sell before you build it.